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Newest Scenarios |
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Kampfgruppe Richter in Budel. Dilemma, fight the allies or retreat?
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A Very British Civil War Note: this is clearly a “what-if” scenario, loosely based on the bustling miniatures war gaming off-shoot of the same name. Outstanding work has been done by Solway Crafts and Miniatures, and I credit them with the brilliance of this war gaming theme. Background England, May 1938 (designer note: note the in-game calendar notes “1944”; this is only to create the optics of lush green environment of the British Isles) Weather: overcast, mild, dry The very social fabric of Great Britain was torn during the apocalypse that was The Great War. The mightiest empire on the globe ended victorious, but at what cost? The rigid social hierarchy was shaken, and the world wide waves of social change did not stop at the English Channel. Class structure, worker’s rights, regional animosities have all brewed in the decades following the Great War. This has all been exacerbated by the crippling economic crisis of the 1930s, to which the ever cautious government responded to by constricting public spending ever more. In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not supported by Stanley Baldwin, the British Prime Minister; and King Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and public hatred for King Edward and Queen Wallis rose. Parliament was torn, and in the general election of 1937, Baldwin was defeated. The Conservative party, ripped by the issue of King Edward’s marriage, as well as economic and regional tensions, broke apart, and a large segment of the Tory support went to the British Union of Fascists. Oswald Mosley’s promise to ensure public order, and shore up the Empire, resonated with a public tired of public disturbances, strikes in essential services, and the economic malaise. The Labour party too split, with the more radical sections forming their own splinter parties which ran their own candidates. The 1937 election results saw a fractured parliament, and although only winning slightly over 200 seats, and less than 30% of the vote, the BUF formed the largest caucus in the House of Commons. King Edward VIII asked Oswald Mosely to form a government. Mosley did so and almost immediately issued “Orders of Council”, outlawing strikes, restricting collective bargaining, and establishing new offences for unauthorized public gatherings, and publishing “any article intended to alarm the public”. Any opposition was swiftly responded to, if not by the police, then by Mosely’s own BUF Blackshirts, the BUF’s paramilitary wing. In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the BUF and elements of the Regular Army; and violent clashes began across the country; between the Kings troops and those of several other factions. The British Civil War has begun!
Factions: The outbreak of conflict led several groups to attempt to seize the country or their own personal goals. Major factions included: On the Right (Axis in this scenario * The Edwardian Army – elements of the professional Army, bound to King Edward VIII. * The Royal Navy and Royal Marines – bound by tradition and culture to remain loyal to the reigning monarch, and the majority have done so. * The British Union of Fascists (or “BUF”) – the dominant political party, led by Oswald MOSLEY and heavily backed by German and Italian interests. Mosley has garnered considerable support in his efforts to restore order internally and restore the status of Britain’s Empire * The Mosley Youth – a “social club” of young men, who have been drilled and armed by unknown sources, and have formed para-military units to push the BUF agenda. * Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Contingents from other fascist and imperialist sympathizers have been formed. Here we will see the presence of the “Hanoverian Legion”, volunteers from Germany, who are backing the Edwardian and BUF efforts On the Left (Allied in this scenario) * The Albertine Army – elements of the regular forces, plus most of the “Territorial Army”, backing the young Prince Albert’s claim to the throne. * The Anglican League - A large army led by a group of bishops and archbishops, they were aligned with the Albertine Army. Many are veterans of the Great War. * The People’s Party Army - Made up of disillusioned Labour party supporters, disgruntled workers and Spanish Civil War veterans, they are seeking to turn Britain into a Socialist state based upon Lenin's Russia. * The Farmer’s Union: radical small plot farmers and farm working hands, seeking better pay, price subsidies, and land redistribution. They are heavily influenced by Marxist doctrine. * The Student’s Union: like students before and after them, the university students have ramparts to thwart whomever they view as authoritarian, * Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Groups of Americans, Canadians, and ANZAC units have been formed; here we will see the Lafayette Battalion, formed of French volunteers, many fresh from the savage fighting in Spain. This scenario occurs in the West Coast port town of Twaddlemore. Twaddlemore is the home base for a small Royal Navy destroyer flotilla, as well as being a mid-sized port for international commerce. Given that the United Kingdom lives or dies based on this freedom to trade overseas, the port is vital to all in this conflict. The Royal Navy, which for the most part has remained loyal to King Edward VIII, dispatched the flotilla two days ago to join the rest of the fleet, tasked with stemming the flow of foreign volunteers coming to fight for their faction of choice. Many of these foreigners have come directly from fighting for the Nationalists or the Republicans in Spain, who have endured two years of their own brutal Civil War already. Yesterday the dock workers, who are heavily influenced by communist agents and are affiliated with the People’s Party, refused to move armaments stored in the dock warehouses. Instead, they armed themselves and fighting broke out when security staff sought to control the situation. Who opened fire first is both in dispute and a moot point at this juncture. A company of the Army’s Provost Corps was rushed to Twaddlemore by train, but a bomb was used to derail the trail just outside of town. Multiple factions are either in town currently or rumoured to be headed this way. The Telephone Exchange is the key to communicating with the rest of the country, and is clearly a goal to secure. Likewise, the docks and the armaments stored there in are also of immense value. Lastly, the mysterious new Wireless Tower being built on the south shore is of unknown value, as the work crews are from “away” and appear to be quite Teutonic in manner. This battle will surely prove that the term “Civil War” is clearly a misnomer.
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A historically fictional 'what if' look at the events leading up to the Deutsche Afrika Korps capture of Tobruk in June 1942.
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SCENARIO DESCRIPTION A meeting engagement played out in the wooded terrain of the Ardennes at the beginning of the Bulge. 60+ turns.
The Germans are trying to seize important territory: bridges, cross-roads, and towns to allow breakthrough armored thrusts. Central to this map is the village of L’Shone and its surrounding road network.
The Americans are trying to occupy the same terrain to prevent its use by the Germans.
Best played as: H2H Second Best played as: H2H (Not designed for vs. AI play due to mounted units)
Map edge friendly to Axis: East. Map edge friendly to Allies: West.
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It is hard to believe that it was only a week ago when we first heard of “The Outbreak”. Initially it was thought to be a terrorist biological attack, with outbreaks in large cities overwhelming medical facilities. But soon it was apparent it was much more… the more we hear, the more we realize that we know very little – the cause – the prognosis – or the scale of this crisis. All remain unknown – at least to the general populace. What the “government” knows may be something else again. You are Jack McCann, police chief in the small coastal tourist town of Shady Acres, Maine. Normally by this time of the year, your town is overrun with loud tourists from the cities of the East Coast. If only that were the case. Four days ago a large staff of the Center for Disease Control showed up at the Town Hall, and brusquely informed the Mayor, Chuck Zeto, that the Federal Government was immediately taking control of “Shady Island”, a favourite picnic spot in the bay. This was all one-way communication, you don’t know much more other than soon thereafter a convoy of sealed trucks arrived and barbed wire was being strung across the access bridge to the island. The National Guard has been mobilized, and your own police force has been placed under the command of the governor’s office. And yet even now, you are not sure why. A strange illness has swept the globe, but what little news was initially released was like something from a bad movie. Now that trickle of news has stopped altogether. The official story is that a Chinese cyber attack has shut down the Internet, but this being Small Town America, there are a lot of conspiracy theories floating about. The Mayor, Chuck Zeto, who also is the local bank manager, has asked that citizens assist in securing the town from whatever threats may arise. Given that the local National Rifle Association sponsored Chuck’s last campaign, their members were eager to show their affinity for the 2nd amendment and reaffirm their ownership of large capacity magazines and assault rifles. With some hesitation, you agreed to deputize these men, but have asked them to stay at home until they may actually be required. Their training and experience doesn’t necessarily match their enthusiasm. You were at your office all night. You had a call from Doctor Jacobie at the hospital. Dr. Jacobie, a Vietnam war draft dodger who only returned from Canada in the 1990s, is determined to ignore what he considers a “fascist edict” that all patients in suspected cases of the “outbreak” be turned over to the C.D.C. immediately and quarantined on the Island. “It reminds me of the interment of the Japanese in 1942!” Jacobie ranted, and he said he would treat all patients as “patients, not criminals”. At that, you sent two teams of part time deputies to the hospital to deal with any issues that may arise. The town is an important transportation hub, in that the coastal railway runs through the town. The Railway has deployed their own security at the train station, as if there is an epidemic, it is important to prevent those infected from traveling. Hopefully they have enough staff to do the job. You remained in your office all night, and it seemed that things may be calming down, but then with a complete news black out, and the mute C.D.C. guards by the island Park, who knows? You did receive several calls from citizens overnight, reporting screams and other noises from the areas near cemeteries last night; typically the local teens will go there to drink and smoke up. Although you usually will send a Deputy to put the run on them, there are more important things to do now. The sun is coming up, but a heavy thick fog has blankets the town. A convoy of C.D.C. relieve staff are expected in from Bangor any minute; hopefully they have some news. To allow your exhausted staff get some needed rest, two detachments of National Guard troops will be arriving, one is about 5 minutes away and a second convoy from the east in another 5 minutes after that. It will be good to get home and hit the sheets. You are so tired you feel like the walking dead. Your phone rings. It is the security detail from the train station. Old man Codger, a elderly farmer who lives north east of town, has just shown up at the Rail station, out of breath and terrified. He is rambling about being attacked at his home, and that the only way he could escape is by setting the buildings on fire. You had better send a Deputy to go interview him. It sounds bizarre. The phone rings again… it is Deputy Boomhauer at the hospital. He sounds quite distraught. Apparently the hospital was overwhelmed with patients overnight, and now he reports the motion detector alarms in the morgue have gone off. At that second the switch board lights up, and several simultaneous “10-78” calls are received – “officer need assistance!”… What the?????”
This scenario is 1) Meant strictly for play against the AI. Although it one player wants to try playing the Axis/Zombies, please feel free. 2) The scenario is meant to be strictly for fun. 3) Watch you ammo loads. Shoot for the head. You only have the ammo you brought into the fight.
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August 12,1944. France. SE of Argentan. Married platoons of U.S. 5th Armored Division night out-posts.
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France, 1940 - Case Red.
Heavy Tanks of the 4th DCR must smash a hole in the advancing German line - but there are complications.
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At Dornot, the U.S. Third Army's XX Corps' first attempt to establish a bridgehead on the Moselle River south of Metz met bloody failure. Two and a half miles south of Dornot the XX Corps' 10 Infantry Regiment is trying once more to establish a permanent bridgehead across the Moselle at Arnaville. Since the first U.S. troops crossed at Arnaville on the night of 8/9 September, the Germans have been launching increasingly vicious counterattacks in an effort to destroy the bridgehead and repeat what happened at Dornot.
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This is an Aug 44 meeting engagement between Brit and German mech forces in Belgium. The map is based on a satellite photo of Neubruck just southeast of St. Vith.
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Cassino town was destroyed by Allied Airforces on Wednesday, March 15th, along with the abby known as Monte Cassino. "The town was blown assunder and beaten into heaps of rubble, the official British history reported. Yet hundreds of bombs and thousands of shells failed to pound the town to powder, contrary to Allied expectations, nor were the surviving defenders 'rendered comatose', as planned." --The Day of Battle
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The Axis launch a major attack on the Allied defenses.
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Soviet vs. German Meeting Engagement. 60+ turns. Best played as: H2H (Not recommended for vs. AI play due to mounted infantry.)
In recent weeks, this industrial center has been the scene of increasingly sharp clashes between recon units and regular forces. Both sides have traded jabs over this important airplane fabrication city. Both have moved into the town and then been forced out again. No one seems to be able to hold it. The landing gear assembly plant on the edge of town was occupied by the Red Army a few days ago and then burned and destroyed as the Wehrmacht forced them out. Much of the town lies untouched, but the workers and residents know it is just a matter of time before a major battle rages through the streets of their city…
After another bloody engagement, both sides have backed off. Again, in the still of a Sunday morning under the cover of a pounding rainstorm, both sides push forces forward to gain possession of the city.
No one is sure where the front lines lie. Is the enemy in front of you? Or is he gone?
Push forward, as so many before you have tried, and hold this town once and for all!
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This is a CMBB scenario, modelling Plan Yellow in France in May 1940. It is a "dynamic flag" scenario, on a large map that will provide many options in attack and defence.
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July 1941, a german advance detachment, composed of motorized infantry with Stug support, attempts to cut off retreating russian forces.
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Russians attack three German-held villages in an attempt to secure the flank of a future offensive.
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July, 1944. Operation Bagration already going on since one month. The german north front runs danger to be cut off. Setting down of german troops in western direction runs among constant attacks of soviet armoured shock forces...
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43-02-01, South. SS commandos save Kleist's troops from encirclement. Fictional.
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42-07-10, South. Axis forces in Group A cross the Donits to secure northern flank in the beggining of Fall Blau Operation. Semi-fictional.
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October, 1942 In the northern Caucaus, along the Terek river line, the battle has been raging brutally for nearly two months. Germany's 13.Panzer-Division tasked with taking the key junction city of Vladikavkaz (Ordzhonikidze) has been stymied in it's every attempt to breakthrough.
But now, at the end of October a break has been achieved through the first mountain range and panzers are rolling along the valley near Ardon, on a back route to Vladikavkaz.
The Russians, somewhat disorganized, are withdrawing to new positions. A desperate stand is ordered to slow the German advance and buy time to set-up the new defensive positions.
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Russian breakout from a Kessel against a German blocking force.
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German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.
VPs for casualties and German exit points only.
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Before dawn on D-Day the British airbourne must destroy the gun batteries at Vierville.
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Koen - A Town to conquer *****************************************
a Couple of weeks ago the Allies have conquered one of the major towns in France.
Now the Germans broke through the American line of defense in the Ardennes and are advancing rapidly towards this town.
Can the Allied commander hold this town?
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November 1944, the French 2nd Armored Division is tasked to breach the German fortified line of the Vosges mountains. This battle takes place on the second days of the attack. The different French Task forces are competing with each other in order to be the first to reach the plain of Alsace. The company team Minjonnet (part of the Task Force Massu) blocked close to Voyer in a narrow valley by German remnants of the 708. ID has to bypass quickly this resistance. The French can be sure that their old enemy is not about to ease their action !
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An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
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Arnhem Bridge battle. British airborne against armoured SS.
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Updated Scenarios |
CMAK |
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A Very British Civil War Note: this is clearly a “what-if” scenario, loosely based on the bustling miniatures war gaming off-shoot of the same name. Outstanding work has been done by Solway Crafts and Miniatures, and I credit them with the brilliance of this war gaming theme. Background England, May 1938 (designer note: note the in-game calendar notes “1944”; this is only to create the optics of lush green environment of the British Isles) Weather: overcast, mild, dry The very social fabric of Great Britain was torn during the apocalypse that was The Great War. The mightiest empire on the globe ended victorious, but at what cost? The rigid social hierarchy was shaken, and the world wide waves of social change did not stop at the English Channel. Class structure, worker’s rights, regional animosities have all brewed in the decades following the Great War. This has all been exacerbated by the crippling economic crisis of the 1930s, to which the ever cautious government responded to by constricting public spending ever more. In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not supported by Stanley Baldwin, the British Prime Minister; and King Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and public hatred for King Edward and Queen Wallis rose. Parliament was torn, and in the general election of 1937, Baldwin was defeated. The Conservative party, ripped by the issue of King Edward’s marriage, as well as economic and regional tensions, broke apart, and a large segment of the Tory support went to the British Union of Fascists. Oswald Mosley’s promise to ensure public order, and shore up the Empire, resonated with a public tired of public disturbances, strikes in essential services, and the economic malaise. The Labour party too split, with the more radical sections forming their own splinter parties which ran their own candidates. The 1937 election results saw a fractured parliament, and although only winning slightly over 200 seats, and less than 30% of the vote, the BUF formed the largest caucus in the House of Commons. King Edward VIII asked Oswald Mosely to form a government. Mosley did so and almost immediately issued “Orders of Council”, outlawing strikes, restricting collective bargaining, and establishing new offences for unauthorized public gatherings, and publishing “any article intended to alarm the public”. Any opposition was swiftly responded to, if not by the police, then by Mosely’s own BUF Blackshirts, the BUF’s paramilitary wing. In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the BUF and elements of the Regular Army; and violent clashes began across the country; between the Kings troops and those of several other factions. The British Civil War has begun!
Factions: The outbreak of conflict led several groups to attempt to seize the country or their own personal goals. Major factions included: On the Right (Axis in this scenario * The Edwardian Army – elements of the professional Army, bound to King Edward VIII. * The Royal Navy and Royal Marines – bound by tradition and culture to remain loyal to the reigning monarch, and the majority have done so. * The British Union of Fascists (or “BUF”) – the dominant political party, led by Oswald MOSLEY and heavily backed by German and Italian interests. Mosley has garnered considerable support in his efforts to restore order internally and restore the status of Britain’s Empire * The Mosley Youth – a “social club” of young men, who have been drilled and armed by unknown sources, and have formed para-military units to push the BUF agenda. * Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Contingents from other fascist and imperialist sympathizers have been formed. Here we will see the presence of the “Hanoverian Legion”, volunteers from Germany, who are backing the Edwardian and BUF efforts On the Left (Allied in this scenario) * The Albertine Army – elements of the regular forces, plus most of the “Territorial Army”, backing the young Prince Albert’s claim to the throne. * The Anglican League - A large army led by a group of bishops and archbishops, they were aligned with the Albertine Army. Many are veterans of the Great War. * The People’s Party Army - Made up of disillusioned Labour party supporters, disgruntled workers and Spanish Civil War veterans, they are seeking to turn Britain into a Socialist state based upon Lenin's Russia. * The Farmer’s Union: radical small plot farmers and farm working hands, seeking better pay, price subsidies, and land redistribution. They are heavily influenced by Marxist doctrine. * The Student’s Union: like students before and after them, the university students have ramparts to thwart whomever they view as authoritarian, * Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Groups of Americans, Canadians, and ANZAC units have been formed; here we will see the Lafayette Battalion, formed of French volunteers, many fresh from the savage fighting in Spain. This scenario occurs in the West Coast port town of Twaddlemore. Twaddlemore is the home base for a small Royal Navy destroyer flotilla, as well as being a mid-sized port for international commerce. Given that the United Kingdom lives or dies based on this freedom to trade overseas, the port is vital to all in this conflict. The Royal Navy, which for the most part has remained loyal to King Edward VIII, dispatched the flotilla two days ago to join the rest of the fleet, tasked with stemming the flow of foreign volunteers coming to fight for their faction of choice. Many of these foreigners have come directly from fighting for the Nationalists or the Republicans in Spain, who have endured two years of their own brutal Civil War already. Yesterday the dock workers, who are heavily influenced by communist agents and are affiliated with the People’s Party, refused to move armaments stored in the dock warehouses. Instead, they armed themselves and fighting broke out when security staff sought to control the situation. Who opened fire first is both in dispute and a moot point at this juncture. A company of the Army’s Provost Corps was rushed to Twaddlemore by train, but a bomb was used to derail the trail just outside of town. Multiple factions are either in town currently or rumoured to be headed this way. The Telephone Exchange is the key to communicating with the rest of the country, and is clearly a goal to secure. Likewise, the docks and the armaments stored there in are also of immense value. Lastly, the mysterious new Wireless Tower being built on the south shore is of unknown value, as the work crews are from “away” and appear to be quite Teutonic in manner. This battle will surely prove that the term “Civil War” is clearly a misnomer.
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A historically fictional 'what if' look at the events leading up to the Deutsche Afrika Korps capture of Tobruk in June 1942.
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France, 1940 - Case Red.
Heavy Tanks of the 4th DCR must smash a hole in the advancing German line - but there are complications.
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Axis and Allied forces clash for a town and large hill.
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This is an Aug 44 meeting engagement between Brit and German mech forces in Belgium. The map is based on a satellite photo of Neubruck just southeast of St. Vith.
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At Dornot, the U.S. Third Army's XX Corps' first attempt to establish a bridgehead on the Moselle River south of Metz met bloody failure. Two and a half miles south of Dornot the XX Corps' 10 Infantry Regiment is trying once more to establish a permanent bridgehead across the Moselle at Arnaville. Since the first U.S. troops crossed at Arnaville on the night of 8/9 September, the Germans have been launching increasingly vicious counterattacks in an effort to destroy the bridgehead and repeat what happened at Dornot.
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Normandy - known for its rolling fields, orchards, stud farms and a good glass of cider. Sheltered from the elements which can pound the coastline this is a landscape is carpeted in apple blossom. It is here, at the heart of one of the best designated cider producing areas that you will find the Chateau les Bruyîres, an Empire period residence and 18th century manor house - run by the Wehrmacht. It is your task to put an end to this inappropriate ownership.
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US Army invades an island defended by Italian Troops.
Map is 1200x1200. Non-Historical. 20 Battles 10 Turns each.
Play HtH (Preferred), or Allied vs. Axis AI. Allow AI to setup units, there is no pre-planned setup for the defender yet.
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Two Reinforced Infantry Companies with Armor Support clash in this typical Meeting Engagement.
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engineering company attacks dug in german positions somewhere near monte cassino to capture wine stash for captain hosehead
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Soviet vs. German Meeting Engagement. 60+ turns. Best played as: H2H (Not recommended for vs. AI play due to mounted infantry.)
In recent weeks, this industrial center has been the scene of increasingly sharp clashes between recon units and regular forces. Both sides have traded jabs over this important airplane fabrication city. Both have moved into the town and then been forced out again. No one seems to be able to hold it. The landing gear assembly plant on the edge of town was occupied by the Red Army a few days ago and then burned and destroyed as the Wehrmacht forced them out. Much of the town lies untouched, but the workers and residents know it is just a matter of time before a major battle rages through the streets of their city…
After another bloody engagement, both sides have backed off. Again, in the still of a Sunday morning under the cover of a pounding rainstorm, both sides push forces forward to gain possession of the city.
No one is sure where the front lines lie. Is the enemy in front of you? Or is he gone?
Push forward, as so many before you have tried, and hold this town once and for all!
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The Axis launch a major attack on the Allied defenses.
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Russians attack three German-held villages in an attempt to secure the flank of a future offensive.
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Russian breakout from a Kessel against a German blocking force.
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43-02-01, South. SS commandos save Kleist's troops from encirclement. Fictional.
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42-07-10, South. Axis forces in Group A cross the Donits to secure northern flank in the beggining of Fall Blau Operation. Semi-fictional.
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October, 1942 In the northern Caucaus, along the Terek river line, the battle has been raging brutally for nearly two months. Germany's 13.Panzer-Division tasked with taking the key junction city of Vladikavkaz (Ordzhonikidze) has been stymied in it's every attempt to breakthrough.
But now, at the end of October a break has been achieved through the first mountain range and panzers are rolling along the valley near Ardon, on a back route to Vladikavkaz.
The Russians, somewhat disorganized, are withdrawing to new positions. A desperate stand is ordered to slow the German advance and buy time to set-up the new defensive positions.
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a product of HDCS
3rd SS Totenkopf arrives back at the front after its Hiatus from the front in France and is immediately thrown back into action.
Follow the swift Donet's campaign the IInd SS panzer Korps stands poised for the final push too retake Kharkov and restore the pride of the Waffen SS, but they have too cross the Mzha river first.
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Alternative History : Moskow Decision This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941. The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
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Alternative History : Moskow Decision This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941. The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
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German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.
VPs for casualties and German exit points only.
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An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
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Newest Maps |
CMAK |
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a fictional Town in North Africa.
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Fictional City in North Africa. Best played as a meeting engagement.
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Fictional City in North Africa. Best played as a meeting engagement.
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Version 2, church size and orientation adjusted to be in village center. Minor adjustments such as villages, small hills and ridges around the wheat fields.
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Mixed terrain, woods, open fields, villages, church, river, bridges.
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This is a huge (actually 5 x 4 km) map representing a piece of French countryside west of the town of Arras. It is flat (gentle slopes) and moderately populated with villages, forests, orchards and the like. It is suitable for a massive battle of regiment-sized forces (15,000 points or more).
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Fictional Map, Crete, An almost compleatly dried up river bed with a ruined bridge across, 2 small hamlets on either side
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The axis forces have captured the ridge east of Lieso. It´s been quiet over a month, so they have had enough time to dig deep in the ridge.
Allied forces are attacking with brutal force from east. Tuomari-Laurila has already been taken.
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The axis forces are about to assault a little town called Lieso in aim to capture a road that leads through a ridge to deeper east. The allied forces are dug in somewhere around the old elementary school.
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A small river splits a large map, with lots of roads and 6 bridges to control and a town also to control. This map is for meeting engagements and no side has a terrain advantage. Hopefully this will boil down to your choice of units and your game play.
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Beautiful and challenging map perfect for direct or flank approach. Fight in the woods, the streets, the buildings or inside a small factory! Great for infantery with some armor and artillerie support and IDEAL for a quick motorized assault in the middle of a foggy night.
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This was a work in progress for the cancelled CM Campaigns. Maps are both operations and battles. Four maps included. One is large version (75% accurate scale) of the entire fortress of Brest Litovsk and immediate area. Others are 2 km x 2 km maps of the north and south portions of the fortress. You are welcome to use these maps as long as your credit "Bannon DC" for map creation.
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1600x1600m, middle eastern front, 3 big victory locations in the middle of the map, 4 additional small flags, medium settlement with surrounding rural areas, some hills, woods and farmland, a small river crossing from N to S, prepared setup-zones for both sides, therefor I call it battlefield-map.
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Germans advance easily untill they find... A speed bump on the road to Leningrad
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This Map is designed for Meeting engagements, it is set in a fictional City.
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A medium town lying crosswisely to the advance direction. In and around the town gardens and fields, some bush and tree rows. 2 small rivers with some fords. Only 1 large victory location. Best used for meeting engagements.
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Damaged large town/small city divided by a river. Contains several bridges, an old fortress, stadium, factories, railway station, and an old manor. Flags spread pretty evenly out on the map, made for a QB axis attack. IMPORTANT: ONLY FOR USE WITH UMLAUTS STALINGRAD MODS. You most use the scenario with these three mods found at www.cmmods.com:
FULL_telephonepole_umlaut rubble_spray_umlaut stalingrad_buildings_umlaut
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Stalingrad-ish map made for Umlaut´s Stalingrad-mods.
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29 2x2km maps. Various terrain; city, village, farmland, deep forests ...
They all quite beatuful ;)
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I know it was UK and not USSR! but i didnt own CMAK when i made the level and i dont want to do everything over again so USSR must equal UK! its a fun level with the FJ troops in the greatest air invasion prior to D-Day.
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This CMBO map is built from a topographical map of the little town of Seville, NE of Melbourne, Australia. My idea was to lauch a Brit brigade (3 btns) across it at a German static defence screening mobile reserves.
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Desiliens is an ancient Roman town. The map features the ruins of the town, an aquaduct, and the ruins of a villa on a low central hill.
The eastern side of the map is mostly woods, the west is hills and farms. It is most suitable for an assault on the town, but if the focus is shifted to the ruined villa it would be good for a meeting engagement.
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Updated Maps |
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Ideal for a QB ME
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This Map is designed for Meeting engagements, it is set in a fictional City.
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axis winterattack on a Russian City
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Please feel free to download, use or edit the map.
Screenshots can be found here:
http://worldatwar.eu/index.php?entity_sess=512x00db4fede3b24a34db2c5e9d283f162c&lang=3&location=boardshownode&boardid=51
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A town with a river and lake surrounded by grainfields
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Map is based on a sketch in the book > Die guten Glaubens waren< the history of the SS Polizei Division and shows a hard-fought area south of Leningrad. The Observatory was not reached by the Germans although they really tried it This is part of a series of maps on the so-called Ladoga Front
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Bee Goode |
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Coyote1945 |
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fungf |
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Note: Scenario discussions are most likely to contain numerous ***spoilers*** without notice.
If you're wanting opinions as to playability of a scenario, refer to the scenario details and reviews section instead!
Members online:
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AL
Member
Member #5221
Joined: Oct 2006
Ratings: 3 / 0 / 0
Discussions: 11
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Post #12
5728 days, 6 hours, 51 minutes, 11 seconds ago
Hi BT,
I was wondering whether you finished this one. And I would very much like to take a look at the turns.
Thanks a lot! AL
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BRITISH TOMMY
Novice Tester
Member #290
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Joined: Aug 2003
Ratings: 6 / 0 / 0
Discussions: 39
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Post #11
5846 days, 18 hours, 16 minutes, 53 seconds ago
I have a lot of saved turns which your welcome to have with the password Nasty shock spotting those Russian tanks!
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success is not final, failure is not fatal: it is the courage to continue that counts. Winston Churchill
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AL
Member
Member #5221
Joined: Oct 2006
Ratings: 3 / 0 / 0
Discussions: 11
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Post #10
5858 days, 4 hours, 57 minutes, 18 seconds ago
Hi British Tommy,
Many thanks for your note! Sorry for your Paratroops landing under fire, but I fear there simply is no guaranteed safe place for them on this map to land ... Anyway, you'll find these guys being hardcore, I think they can take it ...
Seriously now, I am glad that you still enjoy the fight. Looking forward to the outcome!
AL
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BRITISH TOMMY
Novice Tester
Member #290
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Joined: Aug 2003
Ratings: 6 / 0 / 0
Discussions: 39
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Post #9
5863 days, 23 hours, 4 minutes, 53 seconds ago
Hi AL, Sorry for not getting back sooner but my opponent has been busy with work and a house move but we are back on track now Just had my infantry reinforcements arrive in the graveyard. Luckily I had cleared that area but you might what to think about moving the reinforcement flag so the infantry arrive out of LOS of the Russians. Enjoying the battle so far
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success is not final, failure is not fatal: it is the courage to continue that counts. Winston Churchill
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HEINRICH505
Member
Member #6856
Joined: Aug 2007
Ratings: 2 / 0 / 0
Discussions: 4
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Post #8
5906 days, 9 hours, 41 minutes, 9 seconds ago
OUTCOME: | Draw | STATISTICS: | Axis | Allied | Player Name: | Heinrich505 | AI | Experience Bonus: | 0 | +3 | Play Balance: | 0 | 0 | Men OK | 249 | 175 | Tot. Casualties | 148 | 183 | Men KIA | 37 | 49 | Men Captured | - | - | Mortars Dest. | - | 1 | Guns Dest. | - | 2 | Pillboxes Dest. | - | - | Vehicles Dest. | 3 | 4 | Aircraft Dest. | - | - | POINTS: | Axis | Allied | Flags Held: | 300 | 600 | Enemy Casualties: | 1673 | 1190 | Prisoners Taken: | - | - | Exited Troops: | - | - | Scenario Bonus: | - | - | FINAL SCORE: | 52% | 48% |
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AL, Hey, pretty slick scenario. It piqued my interest, because I remembered playing a scenario about it in the original East Front game by Talonsoft. Odd, but in the follow-up upgrade East Front II version, this scenario wasn't included. I figured I would give it a shot against the AI, even though you have marked it as H2H. I have had some success at playing other scenarios marked as H2H, but going versus the AI, as I jack up the CEB. Some of MRs scenarios sounded too good, even though he said they were only H2H, and I wasn't disappointed by the AI play. I liked your premise, so I wanted to test it versus the AI and see if it was still fun. Well, IT WAS!
I started out with the default set-up for both sides, changed no positions for my side, and punched up the AI to a +3. Then it was time to test the game. **********************************************************************************************************************************************************************SPOILERS************************************************************************************************************************************ I left the troops on the high hillside as hidden. The strong-point looked deceptively innocent, just two buildings with a flag. Nah, not yet. It had to be a trap - it was.......The order was given to move into Drvar, as we had a special surprise for Tito. He was going down, ON HIS BIRTHDAY, no less.
No partisans were showing at first, so I danced from building to building, crater to crater, using a lot of advance movement. I kept the officers up close too, and this proved to be a very important facet. Suddenly several guns opened up, with the classic rapid fire, being 20mm types. I was also able to observe an armored car and a T-60 type tank. Okay, the battle is on. I took quite a bit of fire, which slowed the advance through the middle of town. I eased the boys in from the right side, and broke off a platoon to work the left side of the town, trying to flank the tank and the guns. I found that the HQ units were able to spot admirably for the mortars, and even scored a kill on the BA armored car with a mortar team, putting it out. I was forced to use a lot of smoke to break the 20mm guns and the tank's line of sight. I was moving forward, but very slowly. Where are the reinforcements, dammit?
Okay, now I've got some armor. Things are turning my way. The two Mark IV tanks were very welcome. I eased the one up to the crest line, and tried to move the 2nd along the road to flank left. Almost immediately, both crews took hits, one from the 20mm guns, the other from - oh good Lord, a T-34 tank - shocking them. The one reversed in panic, saving themselves. The other was not lucky, as the T-34 dispatched them quickly. Damn, one panicked Mark IV, and one blown up Mark IV. This was not working well. I smoked the line of sight on the T-34, and kept up pressure in the town. I was moving slowly. The partisans made a rush for the woods in the center of Drvar, and I dropped 105s on the woods. This stopped the rush cold. I was able to dance my "green devils" forward, threatening the center and the town hall. I then changed the 105s to suppress the 20mm guns. This was working okay, and finally my remaining Mark IV rallied. I raced him along the road, planning to try and get a side shot at not one, but TWO T-34s, lurking on the left flank. I was also pleased to see that I received more infantry, as the Florian Geyer bunch were showing up. The Stug III and the Hummel were blessings. I also started receiving more paras on the right flank, by the cemetery. I pushed them towards the town hall, with the eventual idea of running them at Tito's HQ in the cave.
Okay, "TREFFER," the Stug III scores a kill shot on T-34 number 1. Unteroffizier Herdel has the range. I am still pushing the Mark IV up the road, and they get some shots in on the second T-34, but Unt Herdel was hot, and punched out the 2nd T-34. This leaves Unt Herstedt in the Mark IV free to work the ridge, and flank the twin 20mm guns. They were sort of suppressed, with mortar and artillery, but they were still deadly. In the meantime, I am still slowly pushing through some really determined resistance in Drvar. The partisans are not giving up. Only having the HQ units up close can I keep the advance going. The town hall is taken, and I am now moving up to flank the 20mm guns on both flanks. The new reinforcements, badly needed, are rushed up the right flank, through the forest. I am running out of time. It is close to turn 20.
Unt Herstedt now concentrates on eliminating the two 20mm guns, and infantry is hunting the T-60, which tried to hide in the center of town, near the town hall. The T-60 shortly takes several hits from grenade bundles and poorly fired panzerfausts, and the tankers bail out, only to be cut down. BLAMMO, all of a sudden Unt Herstedt's Mark IV explodes. Damn, what the heck was that? No survivors. The entire crew is killed. Now what could have crushed their tank so completely? Oh yeah, maybe that frigging SU 85, newly appeared on the right flank, could have done them in. Okay, so Unt Herdel is now lining up on the SU 85, revenge forthcoming. At the same time, Unt Kraus smartly reverses his Hummel, as he has no AP. He makes it to safety. The damn SU gets the first shot, and the Stug is blasted. Crewmen frantically crawl to safety. Great, all my AT armor is blasted. Well, I guess the only thing is to take care of the SU the old fashioned way - manually.
I start easing several makeshift tank hunters up the slope, intending to hurl satchel charges and hit him in the side with panzerfausts. This guy is going down for sure. There must have been a cascade of negative vibes from my avenging paras, and the SU suddenly reverses away from the slope, out of range and sight. The AI is performing quite well, and at one point they try to send reinforcements into town, only to be ambushed by my hidden paras on the slope. Glad I left them there now. I am really about out of time now. We are past the time allotment, and going on the "extra" time. I literally start running my remaining paras up the slope towards Tito's HQ. I am pushing the paras on the right flank into heavy fire, alternately covering and advancing. They are making progress, but slowly. I figure I can have a chance at the HQ in the cave, but I have to really hurry. At this point, the SU in hiding now races past my infantry on the right flank, before they have a chance to fire on it, or throw satchel charges. Damn, who'd have seen that? The SU now positions itself against the main thrust towards the cave on the left flank. My paras are exhausted as they charge up the slope, but they keep on. A second SU materializes to the left. I have a squad of SS that will stalk that one. The original one, now positioned across a trench and guarding the remaining 76mm inf. gun, is being lined up by paras with satchel charges. They are going to blast that puppy. I have several squads dueling with Tito's HQ unit as well. I had no idea he had so many tank units. I didn't remember them from the Talonsoft scenario, heh heh.
And.....time ends the scenario. I luck out with a draw. I was quite pleased with the tenacity of the AI, and had their reinforcements pushed in from the flanks, I would have been unable to get as close to the HQ cave as I did. Even still, I would have had quite a struggle going against the stronghold, and trying to fight off partisans from both flanks.
The stars were the para mortars. Between the three of them, they scored 13 inf, 4 inf, and 1 BA. Their smoke was invaluable in the advance. I couldn't have done it without their support, and the spotting by their HQ units. The blasted Mark IV did well, with 16 inf casualties, the two 20mm guns, and 1 mortar. The Hummel was deadly with their 88mm HE, really reducing the partisan center strongholds and getting 23 inf casualties. Maj Tito's HQ had 11 inf to his credit, and Ser. Orlov knocked out one Mark IV and one Stug. The 20mm guns had 14 casualties between them. They were quite deadly.
The battle fought quite well against the AI. It was close, and I was hustling to get the cave. The time allotment felt right, and while I didn't expect the AI to be too aggressive on the flanks, they were quite aggressive in town, and around the cave. That SU knew right where to race over and reinforce, at the same time escaping the paras that were about to stalk it. I know you did this up as H2H, but I figured you'd like to hear that it worked pretty well against the AI too. I was hard pressed to get that draw. It was a tight little battle. I really enjoyed it. Thanks for your efforts. Just like you, I'd be interested in seeing MR's version when he completes it.
Heinrich505
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MAD RUSSIAN
Senior Tester
Member #468
Joined: Oct 2003
Ratings: 14 / 1 / 0
Discussions: 138
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Post #7
5907 days, 15 hours, 50 minutes, 40 seconds ago
Quote: Originally posted by: AL: Hi MR,
I can't believe it, after EYE OF THE TIGER it happened again ... but this time it's not only the, name but the whole historical background ....
But I'd say no worries, since I only used the historical battle as a mere inspiration for my scenario (fom what I read it must have been hell of a fight!!).
Players who are looking for the real thing, respecitively a perfect receation of this fight will and should definitely go for your version.
Nonetheless I'd be grateful for any hints on how to improve my fictional or maybe semi-historical approach - while the "true" thing will of course remain yours.
Thanks a lot! AL
No worries....two great minds with several identical thoughts!!
There will never be two scenarios on the same battle that come up with the same combat model.
I'll send along what I have and you can see what you like and what you don't.
There are some HOLES in the various accounts. Enough to make the different versions very different.
I did the research on this battle months ago. Mine is only for 2 player. There are quite a few MAJOR differences.
Good Hunting.
MR
(modified 09/19/2008 17:58:59 by Mad Russian)
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AL
Member
Member #5221
Joined: Oct 2006
Ratings: 3 / 0 / 0
Discussions: 11
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Post #6
5908 days, 19 hours, 45 minutes, 38 seconds ago
Hi MR,
I can't believe it, after EYE OF THE TIGER it happened again ... but this time it's not only the, name but the whole historical background ....
But I'd say no worries, since I only used the historical battle as a mere inspiration for my scenario (fom what I read it must have been hell of a fight!!).
Players who are looking for the real thing, respecitively a perfect receation of this fight will and should definitely go for your version.
Nonetheless I'd be grateful for any hints on how to improve my fictional or maybe semi-historical approach - while the "true" thing will of course remain yours.
Thanks a lot! AL
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MAD RUSSIAN
Senior Tester
Member #468
Joined: Oct 2003
Ratings: 14 / 1 / 0
Discussions: 138
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Post #5
5912 days, 23 hours, 6 minutes, 1 second ago
ROFL!!!!
I have a scenario on this very fight as well. I did about 3 months worth of research on this battle. I look forward to seeing what your rendering of the fight looks like.
The scenario that I have for this battle is extremely tough. Mine is a H2H game only.
More after I look at what you've done with yours.
****Edited ****
Okay, I've looked inside. My one and only question is how historically accurate do you want this scenario? I have quite a bit of information to share about this battle if you are interested.
Good Hunting.
MR
(modified 09/14/2008 10:43:38 by Mad Russian)
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AL
Member
Member #5221
Joined: Oct 2006
Ratings: 3 / 0 / 0
Discussions: 11
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Post #4
5913 days, 21 hours, 21 minutes, 51 seconds ago
Hi BRITISH TOMMY,
First off, thanks for giving this one a try! As for the padlocked units - I understand that you would prefer more freedom/control. I will take care of that in the next version! Please keep commenting on how this plays out further - I'll happily tweak.
For now have a fun fight & good luck!
AL
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BRITISH TOMMY
Novice Tester
Member #290
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Joined: Aug 2003
Ratings: 6 / 0 / 0
Discussions: 39
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Post #3
5913 days, 22 hours, 18 minutes, 38 seconds ago
Hi AL, I thought I would get the ball rolling and comment on what I saw when the scenario opened up (I took the Axis side). Very nice map and good set up zones. Now the negative bit For a H2H scenario, I don't like having padlocked units. This is just a personal thing but I'm sure there are other players out there who feel the same. If you feel they MUST be padlocked, then add something to the Axis player briefing explaining why.
I will post more comments as the battle opens up
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success is not final, failure is not fatal: it is the courage to continue that counts. Winston Churchill
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AL
Member
Member #5221
Joined: Oct 2006
Ratings: 3 / 0 / 0
Discussions: 11
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Post #2
5914 days, 4 hours, 10 minutes, 4 seconds ago
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AL
Member
Member #5221
Joined: Oct 2006
Ratings: 3 / 0 / 0
Discussions: 11
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Post #1
5914 days, 4 hours, 20 minutes, 47 seconds ago
Scenario discussion area for AL-Knight's Move H2H
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