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Newest Scenarios |
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Kampfgruppe Richter in Budel. Dilemma, fight the allies or retreat?
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A Very British Civil War Note: this is clearly a “what-if” scenario, loosely based on the bustling miniatures war gaming off-shoot of the same name. Outstanding work has been done by Solway Crafts and Miniatures, and I credit them with the brilliance of this war gaming theme. Background England, May 1938 (designer note: note the in-game calendar notes “1944”; this is only to create the optics of lush green environment of the British Isles) Weather: overcast, mild, dry The very social fabric of Great Britain was torn during the apocalypse that was The Great War. The mightiest empire on the globe ended victorious, but at what cost? The rigid social hierarchy was shaken, and the world wide waves of social change did not stop at the English Channel. Class structure, worker’s rights, regional animosities have all brewed in the decades following the Great War. This has all been exacerbated by the crippling economic crisis of the 1930s, to which the ever cautious government responded to by constricting public spending ever more. In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not supported by Stanley Baldwin, the British Prime Minister; and King Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and public hatred for King Edward and Queen Wallis rose. Parliament was torn, and in the general election of 1937, Baldwin was defeated. The Conservative party, ripped by the issue of King Edward’s marriage, as well as economic and regional tensions, broke apart, and a large segment of the Tory support went to the British Union of Fascists. Oswald Mosley’s promise to ensure public order, and shore up the Empire, resonated with a public tired of public disturbances, strikes in essential services, and the economic malaise. The Labour party too split, with the more radical sections forming their own splinter parties which ran their own candidates. The 1937 election results saw a fractured parliament, and although only winning slightly over 200 seats, and less than 30% of the vote, the BUF formed the largest caucus in the House of Commons. King Edward VIII asked Oswald Mosely to form a government. Mosley did so and almost immediately issued “Orders of Council”, outlawing strikes, restricting collective bargaining, and establishing new offences for unauthorized public gatherings, and publishing “any article intended to alarm the public”. Any opposition was swiftly responded to, if not by the police, then by Mosely’s own BUF Blackshirts, the BUF’s paramilitary wing. In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the BUF and elements of the Regular Army; and violent clashes began across the country; between the Kings troops and those of several other factions. The British Civil War has begun!
Factions: The outbreak of conflict led several groups to attempt to seize the country or their own personal goals. Major factions included: On the Right (Axis in this scenario * The Edwardian Army – elements of the professional Army, bound to King Edward VIII. * The Royal Navy and Royal Marines – bound by tradition and culture to remain loyal to the reigning monarch, and the majority have done so. * The British Union of Fascists (or “BUF”) – the dominant political party, led by Oswald MOSLEY and heavily backed by German and Italian interests. Mosley has garnered considerable support in his efforts to restore order internally and restore the status of Britain’s Empire * The Mosley Youth – a “social club” of young men, who have been drilled and armed by unknown sources, and have formed para-military units to push the BUF agenda. * Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Contingents from other fascist and imperialist sympathizers have been formed. Here we will see the presence of the “Hanoverian Legion”, volunteers from Germany, who are backing the Edwardian and BUF efforts On the Left (Allied in this scenario) * The Albertine Army – elements of the regular forces, plus most of the “Territorial Army”, backing the young Prince Albert’s claim to the throne. * The Anglican League - A large army led by a group of bishops and archbishops, they were aligned with the Albertine Army. Many are veterans of the Great War. * The People’s Party Army - Made up of disillusioned Labour party supporters, disgruntled workers and Spanish Civil War veterans, they are seeking to turn Britain into a Socialist state based upon Lenin's Russia. * The Farmer’s Union: radical small plot farmers and farm working hands, seeking better pay, price subsidies, and land redistribution. They are heavily influenced by Marxist doctrine. * The Student’s Union: like students before and after them, the university students have ramparts to thwart whomever they view as authoritarian, * Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Groups of Americans, Canadians, and ANZAC units have been formed; here we will see the Lafayette Battalion, formed of French volunteers, many fresh from the savage fighting in Spain. This scenario occurs in the West Coast port town of Twaddlemore. Twaddlemore is the home base for a small Royal Navy destroyer flotilla, as well as being a mid-sized port for international commerce. Given that the United Kingdom lives or dies based on this freedom to trade overseas, the port is vital to all in this conflict. The Royal Navy, which for the most part has remained loyal to King Edward VIII, dispatched the flotilla two days ago to join the rest of the fleet, tasked with stemming the flow of foreign volunteers coming to fight for their faction of choice. Many of these foreigners have come directly from fighting for the Nationalists or the Republicans in Spain, who have endured two years of their own brutal Civil War already. Yesterday the dock workers, who are heavily influenced by communist agents and are affiliated with the People’s Party, refused to move armaments stored in the dock warehouses. Instead, they armed themselves and fighting broke out when security staff sought to control the situation. Who opened fire first is both in dispute and a moot point at this juncture. A company of the Army’s Provost Corps was rushed to Twaddlemore by train, but a bomb was used to derail the trail just outside of town. Multiple factions are either in town currently or rumoured to be headed this way. The Telephone Exchange is the key to communicating with the rest of the country, and is clearly a goal to secure. Likewise, the docks and the armaments stored there in are also of immense value. Lastly, the mysterious new Wireless Tower being built on the south shore is of unknown value, as the work crews are from “away” and appear to be quite Teutonic in manner. This battle will surely prove that the term “Civil War” is clearly a misnomer.
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A historically fictional 'what if' look at the events leading up to the Deutsche Afrika Korps capture of Tobruk in June 1942.
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SCENARIO DESCRIPTION A meeting engagement played out in the wooded terrain of the Ardennes at the beginning of the Bulge. 60+ turns.
The Germans are trying to seize important territory: bridges, cross-roads, and towns to allow breakthrough armored thrusts. Central to this map is the village of L’Shone and its surrounding road network.
The Americans are trying to occupy the same terrain to prevent its use by the Germans.
Best played as: H2H Second Best played as: H2H (Not designed for vs. AI play due to mounted units)
Map edge friendly to Axis: East. Map edge friendly to Allies: West.
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It is hard to believe that it was only a week ago when we first heard of “The Outbreak”. Initially it was thought to be a terrorist biological attack, with outbreaks in large cities overwhelming medical facilities. But soon it was apparent it was much more… the more we hear, the more we realize that we know very little – the cause – the prognosis – or the scale of this crisis. All remain unknown – at least to the general populace. What the “government” knows may be something else again. You are Jack McCann, police chief in the small coastal tourist town of Shady Acres, Maine. Normally by this time of the year, your town is overrun with loud tourists from the cities of the East Coast. If only that were the case. Four days ago a large staff of the Center for Disease Control showed up at the Town Hall, and brusquely informed the Mayor, Chuck Zeto, that the Federal Government was immediately taking control of “Shady Island”, a favourite picnic spot in the bay. This was all one-way communication, you don’t know much more other than soon thereafter a convoy of sealed trucks arrived and barbed wire was being strung across the access bridge to the island. The National Guard has been mobilized, and your own police force has been placed under the command of the governor’s office. And yet even now, you are not sure why. A strange illness has swept the globe, but what little news was initially released was like something from a bad movie. Now that trickle of news has stopped altogether. The official story is that a Chinese cyber attack has shut down the Internet, but this being Small Town America, there are a lot of conspiracy theories floating about. The Mayor, Chuck Zeto, who also is the local bank manager, has asked that citizens assist in securing the town from whatever threats may arise. Given that the local National Rifle Association sponsored Chuck’s last campaign, their members were eager to show their affinity for the 2nd amendment and reaffirm their ownership of large capacity magazines and assault rifles. With some hesitation, you agreed to deputize these men, but have asked them to stay at home until they may actually be required. Their training and experience doesn’t necessarily match their enthusiasm. You were at your office all night. You had a call from Doctor Jacobie at the hospital. Dr. Jacobie, a Vietnam war draft dodger who only returned from Canada in the 1990s, is determined to ignore what he considers a “fascist edict” that all patients in suspected cases of the “outbreak” be turned over to the C.D.C. immediately and quarantined on the Island. “It reminds me of the interment of the Japanese in 1942!” Jacobie ranted, and he said he would treat all patients as “patients, not criminals”. At that, you sent two teams of part time deputies to the hospital to deal with any issues that may arise. The town is an important transportation hub, in that the coastal railway runs through the town. The Railway has deployed their own security at the train station, as if there is an epidemic, it is important to prevent those infected from traveling. Hopefully they have enough staff to do the job. You remained in your office all night, and it seemed that things may be calming down, but then with a complete news black out, and the mute C.D.C. guards by the island Park, who knows? You did receive several calls from citizens overnight, reporting screams and other noises from the areas near cemeteries last night; typically the local teens will go there to drink and smoke up. Although you usually will send a Deputy to put the run on them, there are more important things to do now. The sun is coming up, but a heavy thick fog has blankets the town. A convoy of C.D.C. relieve staff are expected in from Bangor any minute; hopefully they have some news. To allow your exhausted staff get some needed rest, two detachments of National Guard troops will be arriving, one is about 5 minutes away and a second convoy from the east in another 5 minutes after that. It will be good to get home and hit the sheets. You are so tired you feel like the walking dead. Your phone rings. It is the security detail from the train station. Old man Codger, a elderly farmer who lives north east of town, has just shown up at the Rail station, out of breath and terrified. He is rambling about being attacked at his home, and that the only way he could escape is by setting the buildings on fire. You had better send a Deputy to go interview him. It sounds bizarre. The phone rings again… it is Deputy Boomhauer at the hospital. He sounds quite distraught. Apparently the hospital was overwhelmed with patients overnight, and now he reports the motion detector alarms in the morgue have gone off. At that second the switch board lights up, and several simultaneous “10-78” calls are received – “officer need assistance!”… What the?????”
This scenario is 1) Meant strictly for play against the AI. Although it one player wants to try playing the Axis/Zombies, please feel free. 2) The scenario is meant to be strictly for fun. 3) Watch you ammo loads. Shoot for the head. You only have the ammo you brought into the fight.
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August 12,1944. France. SE of Argentan. Married platoons of U.S. 5th Armored Division night out-posts.
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France, 1940 - Case Red.
Heavy Tanks of the 4th DCR must smash a hole in the advancing German line - but there are complications.
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At Dornot, the U.S. Third Army's XX Corps' first attempt to establish a bridgehead on the Moselle River south of Metz met bloody failure. Two and a half miles south of Dornot the XX Corps' 10 Infantry Regiment is trying once more to establish a permanent bridgehead across the Moselle at Arnaville. Since the first U.S. troops crossed at Arnaville on the night of 8/9 September, the Germans have been launching increasingly vicious counterattacks in an effort to destroy the bridgehead and repeat what happened at Dornot.
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This is an Aug 44 meeting engagement between Brit and German mech forces in Belgium. The map is based on a satellite photo of Neubruck just southeast of St. Vith.
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Cassino town was destroyed by Allied Airforces on Wednesday, March 15th, along with the abby known as Monte Cassino. "The town was blown assunder and beaten into heaps of rubble, the official British history reported. Yet hundreds of bombs and thousands of shells failed to pound the town to powder, contrary to Allied expectations, nor were the surviving defenders 'rendered comatose', as planned." --The Day of Battle
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The Axis launch a major attack on the Allied defenses.
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Soviet vs. German Meeting Engagement. 60+ turns. Best played as: H2H (Not recommended for vs. AI play due to mounted infantry.)
In recent weeks, this industrial center has been the scene of increasingly sharp clashes between recon units and regular forces. Both sides have traded jabs over this important airplane fabrication city. Both have moved into the town and then been forced out again. No one seems to be able to hold it. The landing gear assembly plant on the edge of town was occupied by the Red Army a few days ago and then burned and destroyed as the Wehrmacht forced them out. Much of the town lies untouched, but the workers and residents know it is just a matter of time before a major battle rages through the streets of their city…
After another bloody engagement, both sides have backed off. Again, in the still of a Sunday morning under the cover of a pounding rainstorm, both sides push forces forward to gain possession of the city.
No one is sure where the front lines lie. Is the enemy in front of you? Or is he gone?
Push forward, as so many before you have tried, and hold this town once and for all!
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This is a CMBB scenario, modelling Plan Yellow in France in May 1940. It is a "dynamic flag" scenario, on a large map that will provide many options in attack and defence.
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July 1941, a german advance detachment, composed of motorized infantry with Stug support, attempts to cut off retreating russian forces.
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Russians attack three German-held villages in an attempt to secure the flank of a future offensive.
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July, 1944. Operation Bagration already going on since one month. The german north front runs danger to be cut off. Setting down of german troops in western direction runs among constant attacks of soviet armoured shock forces...
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43-02-01, South. SS commandos save Kleist's troops from encirclement. Fictional.
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42-07-10, South. Axis forces in Group A cross the Donits to secure northern flank in the beggining of Fall Blau Operation. Semi-fictional.
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October, 1942 In the northern Caucaus, along the Terek river line, the battle has been raging brutally for nearly two months. Germany's 13.Panzer-Division tasked with taking the key junction city of Vladikavkaz (Ordzhonikidze) has been stymied in it's every attempt to breakthrough.
But now, at the end of October a break has been achieved through the first mountain range and panzers are rolling along the valley near Ardon, on a back route to Vladikavkaz.
The Russians, somewhat disorganized, are withdrawing to new positions. A desperate stand is ordered to slow the German advance and buy time to set-up the new defensive positions.
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Russian breakout from a Kessel against a German blocking force.
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German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.
VPs for casualties and German exit points only.
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Before dawn on D-Day the British airbourne must destroy the gun batteries at Vierville.
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Koen - A Town to conquer *****************************************
a Couple of weeks ago the Allies have conquered one of the major towns in France.
Now the Germans broke through the American line of defense in the Ardennes and are advancing rapidly towards this town.
Can the Allied commander hold this town?
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November 1944, the French 2nd Armored Division is tasked to breach the German fortified line of the Vosges mountains. This battle takes place on the second days of the attack. The different French Task forces are competing with each other in order to be the first to reach the plain of Alsace. The company team Minjonnet (part of the Task Force Massu) blocked close to Voyer in a narrow valley by German remnants of the 708. ID has to bypass quickly this resistance. The French can be sure that their old enemy is not about to ease their action !
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An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
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Arnhem Bridge battle. British airborne against armoured SS.
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Updated Scenarios |
CMAK |
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A Very British Civil War Note: this is clearly a “what-if” scenario, loosely based on the bustling miniatures war gaming off-shoot of the same name. Outstanding work has been done by Solway Crafts and Miniatures, and I credit them with the brilliance of this war gaming theme. Background England, May 1938 (designer note: note the in-game calendar notes “1944”; this is only to create the optics of lush green environment of the British Isles) Weather: overcast, mild, dry The very social fabric of Great Britain was torn during the apocalypse that was The Great War. The mightiest empire on the globe ended victorious, but at what cost? The rigid social hierarchy was shaken, and the world wide waves of social change did not stop at the English Channel. Class structure, worker’s rights, regional animosities have all brewed in the decades following the Great War. This has all been exacerbated by the crippling economic crisis of the 1930s, to which the ever cautious government responded to by constricting public spending ever more. In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not supported by Stanley Baldwin, the British Prime Minister; and King Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and public hatred for King Edward and Queen Wallis rose. Parliament was torn, and in the general election of 1937, Baldwin was defeated. The Conservative party, ripped by the issue of King Edward’s marriage, as well as economic and regional tensions, broke apart, and a large segment of the Tory support went to the British Union of Fascists. Oswald Mosley’s promise to ensure public order, and shore up the Empire, resonated with a public tired of public disturbances, strikes in essential services, and the economic malaise. The Labour party too split, with the more radical sections forming their own splinter parties which ran their own candidates. The 1937 election results saw a fractured parliament, and although only winning slightly over 200 seats, and less than 30% of the vote, the BUF formed the largest caucus in the House of Commons. King Edward VIII asked Oswald Mosely to form a government. Mosley did so and almost immediately issued “Orders of Council”, outlawing strikes, restricting collective bargaining, and establishing new offences for unauthorized public gatherings, and publishing “any article intended to alarm the public”. Any opposition was swiftly responded to, if not by the police, then by Mosely’s own BUF Blackshirts, the BUF’s paramilitary wing. In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the BUF and elements of the Regular Army; and violent clashes began across the country; between the Kings troops and those of several other factions. The British Civil War has begun!
Factions: The outbreak of conflict led several groups to attempt to seize the country or their own personal goals. Major factions included: On the Right (Axis in this scenario * The Edwardian Army – elements of the professional Army, bound to King Edward VIII. * The Royal Navy and Royal Marines – bound by tradition and culture to remain loyal to the reigning monarch, and the majority have done so. * The British Union of Fascists (or “BUF”) – the dominant political party, led by Oswald MOSLEY and heavily backed by German and Italian interests. Mosley has garnered considerable support in his efforts to restore order internally and restore the status of Britain’s Empire * The Mosley Youth – a “social club” of young men, who have been drilled and armed by unknown sources, and have formed para-military units to push the BUF agenda. * Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Contingents from other fascist and imperialist sympathizers have been formed. Here we will see the presence of the “Hanoverian Legion”, volunteers from Germany, who are backing the Edwardian and BUF efforts On the Left (Allied in this scenario) * The Albertine Army – elements of the regular forces, plus most of the “Territorial Army”, backing the young Prince Albert’s claim to the throne. * The Anglican League - A large army led by a group of bishops and archbishops, they were aligned with the Albertine Army. Many are veterans of the Great War. * The People’s Party Army - Made up of disillusioned Labour party supporters, disgruntled workers and Spanish Civil War veterans, they are seeking to turn Britain into a Socialist state based upon Lenin's Russia. * The Farmer’s Union: radical small plot farmers and farm working hands, seeking better pay, price subsidies, and land redistribution. They are heavily influenced by Marxist doctrine. * The Student’s Union: like students before and after them, the university students have ramparts to thwart whomever they view as authoritarian, * Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Groups of Americans, Canadians, and ANZAC units have been formed; here we will see the Lafayette Battalion, formed of French volunteers, many fresh from the savage fighting in Spain. This scenario occurs in the West Coast port town of Twaddlemore. Twaddlemore is the home base for a small Royal Navy destroyer flotilla, as well as being a mid-sized port for international commerce. Given that the United Kingdom lives or dies based on this freedom to trade overseas, the port is vital to all in this conflict. The Royal Navy, which for the most part has remained loyal to King Edward VIII, dispatched the flotilla two days ago to join the rest of the fleet, tasked with stemming the flow of foreign volunteers coming to fight for their faction of choice. Many of these foreigners have come directly from fighting for the Nationalists or the Republicans in Spain, who have endured two years of their own brutal Civil War already. Yesterday the dock workers, who are heavily influenced by communist agents and are affiliated with the People’s Party, refused to move armaments stored in the dock warehouses. Instead, they armed themselves and fighting broke out when security staff sought to control the situation. Who opened fire first is both in dispute and a moot point at this juncture. A company of the Army’s Provost Corps was rushed to Twaddlemore by train, but a bomb was used to derail the trail just outside of town. Multiple factions are either in town currently or rumoured to be headed this way. The Telephone Exchange is the key to communicating with the rest of the country, and is clearly a goal to secure. Likewise, the docks and the armaments stored there in are also of immense value. Lastly, the mysterious new Wireless Tower being built on the south shore is of unknown value, as the work crews are from “away” and appear to be quite Teutonic in manner. This battle will surely prove that the term “Civil War” is clearly a misnomer.
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A historically fictional 'what if' look at the events leading up to the Deutsche Afrika Korps capture of Tobruk in June 1942.
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France, 1940 - Case Red.
Heavy Tanks of the 4th DCR must smash a hole in the advancing German line - but there are complications.
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Axis and Allied forces clash for a town and large hill.
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This is an Aug 44 meeting engagement between Brit and German mech forces in Belgium. The map is based on a satellite photo of Neubruck just southeast of St. Vith.
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At Dornot, the U.S. Third Army's XX Corps' first attempt to establish a bridgehead on the Moselle River south of Metz met bloody failure. Two and a half miles south of Dornot the XX Corps' 10 Infantry Regiment is trying once more to establish a permanent bridgehead across the Moselle at Arnaville. Since the first U.S. troops crossed at Arnaville on the night of 8/9 September, the Germans have been launching increasingly vicious counterattacks in an effort to destroy the bridgehead and repeat what happened at Dornot.
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Normandy - known for its rolling fields, orchards, stud farms and a good glass of cider. Sheltered from the elements which can pound the coastline this is a landscape is carpeted in apple blossom. It is here, at the heart of one of the best designated cider producing areas that you will find the Chateau les Bruyîres, an Empire period residence and 18th century manor house - run by the Wehrmacht. It is your task to put an end to this inappropriate ownership.
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US Army invades an island defended by Italian Troops.
Map is 1200x1200. Non-Historical. 20 Battles 10 Turns each.
Play HtH (Preferred), or Allied vs. Axis AI. Allow AI to setup units, there is no pre-planned setup for the defender yet.
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Two Reinforced Infantry Companies with Armor Support clash in this typical Meeting Engagement.
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engineering company attacks dug in german positions somewhere near monte cassino to capture wine stash for captain hosehead
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Soviet vs. German Meeting Engagement. 60+ turns. Best played as: H2H (Not recommended for vs. AI play due to mounted infantry.)
In recent weeks, this industrial center has been the scene of increasingly sharp clashes between recon units and regular forces. Both sides have traded jabs over this important airplane fabrication city. Both have moved into the town and then been forced out again. No one seems to be able to hold it. The landing gear assembly plant on the edge of town was occupied by the Red Army a few days ago and then burned and destroyed as the Wehrmacht forced them out. Much of the town lies untouched, but the workers and residents know it is just a matter of time before a major battle rages through the streets of their city…
After another bloody engagement, both sides have backed off. Again, in the still of a Sunday morning under the cover of a pounding rainstorm, both sides push forces forward to gain possession of the city.
No one is sure where the front lines lie. Is the enemy in front of you? Or is he gone?
Push forward, as so many before you have tried, and hold this town once and for all!
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The Axis launch a major attack on the Allied defenses.
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Russians attack three German-held villages in an attempt to secure the flank of a future offensive.
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Russian breakout from a Kessel against a German blocking force.
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43-02-01, South. SS commandos save Kleist's troops from encirclement. Fictional.
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42-07-10, South. Axis forces in Group A cross the Donits to secure northern flank in the beggining of Fall Blau Operation. Semi-fictional.
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October, 1942 In the northern Caucaus, along the Terek river line, the battle has been raging brutally for nearly two months. Germany's 13.Panzer-Division tasked with taking the key junction city of Vladikavkaz (Ordzhonikidze) has been stymied in it's every attempt to breakthrough.
But now, at the end of October a break has been achieved through the first mountain range and panzers are rolling along the valley near Ardon, on a back route to Vladikavkaz.
The Russians, somewhat disorganized, are withdrawing to new positions. A desperate stand is ordered to slow the German advance and buy time to set-up the new defensive positions.
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a product of HDCS
3rd SS Totenkopf arrives back at the front after its Hiatus from the front in France and is immediately thrown back into action.
Follow the swift Donet's campaign the IInd SS panzer Korps stands poised for the final push too retake Kharkov and restore the pride of the Waffen SS, but they have too cross the Mzha river first.
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Alternative History : Moskow Decision This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941. The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
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Alternative History : Moskow Decision This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941. The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
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German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.
VPs for casualties and German exit points only.
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An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
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Newest Maps |
CMAK |
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a fictional Town in North Africa.
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Fictional City in North Africa. Best played as a meeting engagement.
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Fictional City in North Africa. Best played as a meeting engagement.
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Version 2, church size and orientation adjusted to be in village center. Minor adjustments such as villages, small hills and ridges around the wheat fields.
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Mixed terrain, woods, open fields, villages, church, river, bridges.
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This is a huge (actually 5 x 4 km) map representing a piece of French countryside west of the town of Arras. It is flat (gentle slopes) and moderately populated with villages, forests, orchards and the like. It is suitable for a massive battle of regiment-sized forces (15,000 points or more).
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Fictional Map, Crete, An almost compleatly dried up river bed with a ruined bridge across, 2 small hamlets on either side
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The axis forces have captured the ridge east of Lieso. It´s been quiet over a month, so they have had enough time to dig deep in the ridge.
Allied forces are attacking with brutal force from east. Tuomari-Laurila has already been taken.
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The axis forces are about to assault a little town called Lieso in aim to capture a road that leads through a ridge to deeper east. The allied forces are dug in somewhere around the old elementary school.
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A small river splits a large map, with lots of roads and 6 bridges to control and a town also to control. This map is for meeting engagements and no side has a terrain advantage. Hopefully this will boil down to your choice of units and your game play.
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Beautiful and challenging map perfect for direct or flank approach. Fight in the woods, the streets, the buildings or inside a small factory! Great for infantery with some armor and artillerie support and IDEAL for a quick motorized assault in the middle of a foggy night.
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This was a work in progress for the cancelled CM Campaigns. Maps are both operations and battles. Four maps included. One is large version (75% accurate scale) of the entire fortress of Brest Litovsk and immediate area. Others are 2 km x 2 km maps of the north and south portions of the fortress. You are welcome to use these maps as long as your credit "Bannon DC" for map creation.
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1600x1600m, middle eastern front, 3 big victory locations in the middle of the map, 4 additional small flags, medium settlement with surrounding rural areas, some hills, woods and farmland, a small river crossing from N to S, prepared setup-zones for both sides, therefor I call it battlefield-map.
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Germans advance easily untill they find... A speed bump on the road to Leningrad
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This Map is designed for Meeting engagements, it is set in a fictional City.
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A medium town lying crosswisely to the advance direction. In and around the town gardens and fields, some bush and tree rows. 2 small rivers with some fords. Only 1 large victory location. Best used for meeting engagements.
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Damaged large town/small city divided by a river. Contains several bridges, an old fortress, stadium, factories, railway station, and an old manor. Flags spread pretty evenly out on the map, made for a QB axis attack. IMPORTANT: ONLY FOR USE WITH UMLAUTS STALINGRAD MODS. You most use the scenario with these three mods found at www.cmmods.com:
FULL_telephonepole_umlaut rubble_spray_umlaut stalingrad_buildings_umlaut
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Stalingrad-ish map made for Umlaut´s Stalingrad-mods.
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29 2x2km maps. Various terrain; city, village, farmland, deep forests ...
They all quite beatuful ;)
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I know it was UK and not USSR! but i didnt own CMAK when i made the level and i dont want to do everything over again so USSR must equal UK! its a fun level with the FJ troops in the greatest air invasion prior to D-Day.
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CMBO |
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This CMBO map is built from a topographical map of the little town of Seville, NE of Melbourne, Australia. My idea was to lauch a Brit brigade (3 btns) across it at a German static defence screening mobile reserves.
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Desiliens is an ancient Roman town. The map features the ruins of the town, an aquaduct, and the ruins of a villa on a low central hill.
The eastern side of the map is mostly woods, the west is hills and farms. It is most suitable for an assault on the town, but if the focus is shifted to the ruined villa it would be good for a meeting engagement.
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Updated Maps |
CMAK |
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Ideal for a QB ME
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CMBB |
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This Map is designed for Meeting engagements, it is set in a fictional City.
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axis winterattack on a Russian City
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Please feel free to download, use or edit the map.
Screenshots can be found here:
http://worldatwar.eu/index.php?entity_sess=512x00db4fede3b24a34db2c5e9d283f162c&lang=3&location=boardshownode&boardid=51
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A town with a river and lake surrounded by grainfields
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Map is based on a sketch in the book > Die guten Glaubens waren< the history of the SS Polizei Division and shows a hard-fought area south of Leningrad. The Observatory was not reached by the Germans although they really tried it This is part of a series of maps on the so-called Ladoga Front
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CMBO |
Newest Members |
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forseti007 |
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Bee Goode |
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Coyote1945 |
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fungf |
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frankf |
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Note: Scenario discussions are most likely to contain numerous ***spoilers*** without notice.
If you're wanting opinions as to playability of a scenario, refer to the scenario details and reviews section instead!
Members online:
NAME |
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BORDERMAN
Member
Member #3676
Joined: Mar 2006
Ratings: 0 / 0 / 0
Discussions: 1
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Post #27
4307 days, 14 hours, 33 minutes, 55 seconds ago
Played H2H as Axis. Enjoyed the game but I thought the game needed improvements. Specifically the Axis Black Setup Zone did not have units available so the flank attack advocated in the Briefing could not be implemented. Also the map restricts armor reinforcement movement to the extent that my last tank only got 3 turns of use. I thought the Axis could use another tank also. Consideration should be given to making the map smaller or reducing game length to get Axis reinforcements in play quicker. My opponent indicated he thought the game could be improved with more initial Axis armor and artillery to provide smoke. He also suggested that the Allies should have more freedom to Setup guns further back in the hills to counter any additional Axis armor. Without modification the game is difficult for the Axis.
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Beer & Pretzel Player.
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #26
7023 days, 1 hour, 27 minutes, 28 seconds ago
Before you ask again,..we´re still at it! There´s no win for the german side in this game due to lack of time and piecemeal arrival of "reinforcements", but the scenario is great to test a couple of german real world tactics.
Harry
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #25
7063 days, 19 hours, 30 minutes, 30 seconds ago
Thanks guys, just like to hear that your still playing.
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #24
7064 days, 4 hours, 10 minutes, 25 seconds ago
Yep, just as Timo stated! Nothing spectacular going on. You already did receive a couple of notes per email from me and some more are to follow off course...
Harry
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
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LARRY THORNE
Junior Tester
Member #1117
Joined: Mar 2004
Ratings: 3 / 0 / 0
Discussions: 59
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Post #23
7064 days, 17 hours, 5 minutes, 3 seconds ago
Yes we are still fighting this out slowly but surely. As there is a problem of internet connection the turnrate is very slow.
Pz are appearing to the outskirts and I have infantry pinned unde artillery fire. Germans have penetrated from the far left but nothing to worry about so far. Gret defualt positons for my Tommies ...fight continues. Cheers LT
(modified 07/20/2005 16:28:32 by Larry Thorne)
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hoping to get back to CM
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #22
7064 days, 23 hours, 22 minutes, 28 seconds ago
You guys finish this one yet? Its been a month since I've heard anything about it.
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #21
7120 days, 1 hour, 22 minutes, 21 seconds ago
I'm a patient man. I'd like to see how things turn out for you guys in PBEM before I make changes based on human vs. AI accounts.
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #20
7121 days, 2 hours, 33 minutes, 31 seconds ago
Quote: Originally posted by: Panzerman: I will most likely go back and change some of those breifing issues. I did make some changes to the map, and maybe I didn't post an update, which gives the player better movement ablities with the in coming reserves.
Tarkus: Thats for playing the scenairo, I'm glad to liked it. As for playing Axis vs. AI, your right about that. I have found it goes well as either side. An attacking AI in this battle can be hard to hold off! I may make some changes to the German OOB, but I'll wait to see how the PBEM between rockinharry and Larry Thorne ends up before I do so.
Oh, better don´t wait for us completing the game! Still could take a couple of weeks. I don´t see a problem if you upload a revised version and have yet some more testers!
Harry
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #19
7122 days, 18 hours, 40 minutes, 8 seconds ago
I will most likely go back and change some of those breifing issues. I did make some changes to the map, and maybe I didn't post an update, which gives the player better movement ablities with the in coming reserves.
Tarkus: Thats for playing the scenairo, I'm glad to liked it. As for playing Axis vs. AI, your right about that. I have found it goes well as either side. An attacking AI in this battle can be hard to hold off! I may make some changes to the German OOB, but I'll wait to see how the PBEM between rockinharry and Larry Thorne ends up before I do so.
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #18
7123 days, 4 hours, 12 minutes, 48 seconds ago
Quote: Originally posted by: Panzerman: Things still going well guys?
I´m currently somewhat slow sending back files to Timo!
We´re at turn 11 now.
Few notes about Baron: So far it is lots of fun and challenging. That counts for the map as well which provides lots of challenges. My only problems so far is the too common situation of having no useful pre game intelligence available, both regarding enemy AND own forces. While I can live with the "unknown enemy" situation, it´s pretty annoying not knowing particular compositions about own "reinforcemnets". This is very unrealistic (for german) under most circumstances. Instead of mentioning "rest of bataillon" it would be much more realistic and useful to inform about force details right from the start! That includes initial force details, as well as "reinforcements" (reserves actually). Same counts for exact entry point of reinforcements and reserves. Usually these are KNOWN for the exceuting force commander at this level of command (Btl. and Rgt.) under most circumstances.
I just send you more notes to your email, since it includes some spoilers. Timo does not necessarily need to know!
Harry
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
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TARKUS
Member
Member #1670
Joined: Sep 2004
Ratings: 0 / 0 / 0
Discussions: 6
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Post #17
7123 days, 23 hours, 42 minutes, 24 seconds ago
OUTCOME: | Minor Victory | STATISTICS: | Axis | Allied | Player Name: | Tarkus | AI | Experience Bonus: | 0 | 0 | Play Balance: | 0 | 0 | Men OK | 510 | 280 | Tot. Casualties | 128 | 307 | Men KIA | 39 | 87 | Men Captured | | 2 | Mortars Dest. | 2 | 2 | Guns Dest. | | 2 | Pillboxes Dest. | | | Vehicles Dest. | | 9 | Aircraft Dest. | | | POINTS: | Axis | Allied | Flags Held: | 200 | 400 | Enemy Casualties: | 1787 | 774 | Prisoners Taken: | 20 | | Exited Troops: | | | Scenario Bonus: | | | FINAL SCORE: | 63% | 37% |
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All right. I played this one as Axis (against Pzman prescription I believe) and I was great fun, although some minor adjustments might make it even better. I really think this scenario has great potential in an Axis vs AI set up.
But first, my game. * * * Spoiler * * *
I splitted my forces in two main groups and tried to sneak up as close as possible to the main *obstacle*, that is, the road along side the four minor objectives (le Chemin du Pré d'Orsy). The goal was to get my forces on both flanks and roll up from whatever side I'd find the least resistance, using the other flank as an anvil.
I soon realized this wasn't good. My right flank bogged down on small arms fire. British artillery soon got one of my FS team pinned (two mortars out of action), prevented part of my panzergrenadiers from maneuvering and butchered half a platoon doing so. These troops, as I found out later on, would have made a BIG difference if available on the other end of my line.
My left flank, however, after a brisk firefight on the Brits' MLR, managed to puncture the line and provide enough space for a company to follow up nicely, on the southernmost minor objective. Here things went very well up to, say, the 25th turn (I'm a slow attacker...). Then my troops began to long for ammo and my attack gradually flattered to a standstill. I did manage to bring parts of the vast reinforcements up and keep up a reasonable pace of advance, but not nearly enough to push back the british forces that where deployed in a very deep fashion, nor to really threaten the major victory flag or the easternmost minor one.
My armor assets were very useful and made all the difference. The Marder IIIM did a good job guarding my left flank (I must confess I was expecting armor from this side) and the Pz IV proved to be a deadly fire support platform. The Pz III n, as late as he came in, also provided much needed fire support.
* * * general comments * * *
First, the map is a successful (and IMO, rare) implementation of a diagonal layout. The village is very well designed and credible. The surrounding area is very nicely done as well. Another very successful map IMO.
My opinion of the OB situation is mixed. For the axis, I'd say forces are adequate, but barely. More ammo for the assaulting troops would be welcome although, historically, perhaps innacurate. I'd also suggest having the PzIIIn and the HT to deploy further east, since there is no possible path for them out of the rear area but from the south-east corner of the map. It took me a good 10 to 12 turns to even bring them up the line.
For the British side, one remark. I overlooked the setup prescription and let the comp decide. He made sense in this, deploying in depth and threatening my left flank on the last few turns with a counter attack with fresh troops except for some weird decision about three carriers placed on the western edge of the map. However, to be more challenging, the white zone might be removed and its troops redeployed in the blue or red zone. For a human player, this reserve area totally make sense however, but on my game against the AI, the computer didn't even moved these assest. (Thank god...).
As for the size, this is a large battle, but well balanced with the map size, and a challenge considering the forces involved. I played it over roughly three days in and out (semester's end) and it wasn't a burden to manage all these units coming in.
So I suggest this scenario played from the Axis perspective against AI. I think it is going to be quite a challenge for anyone attacking against a human opponent.
Cheers.
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #16
7125 days, 19 hours, 41 minutes, 44 seconds ago
Things still going well guys?
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #15
7125 days, 19 hours, 41 minutes, 44 seconds ago
Things still going well guys?
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #14
7146 days, 2 hours, 27 minutes, 58 seconds ago
It´s me that is so slow! 2-3 times a week in the net only.
Hey Timo? Have yet more artillery?? Don´t wait and give it to me NOW!
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
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LARRY THORNE
Junior Tester
Member #1117
Joined: Mar 2004
Ratings: 3 / 0 / 0
Discussions: 59
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Post #13
7146 days, 19 hours, 52 minutes, 19 seconds ago
Mos Def we are. German infantry starts to pop all around...more arty on them now! Slowly but surely we´ll get through this. So far So good! -LT
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hoping to get back to CM
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #12
7146 days, 23 hours, 14 minutes, 39 seconds ago
Good to hear you guys are still at it.
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #11
7161 days, 23 hours, 44 minutes, 21 seconds ago
sorry, probably the same old mailbox full and spam filter hassles! Fredrocker you better email me directly and use Combat Mission (or CMBB, CMAK) as email subject! I´ll try the website next week coming!
Re command map: I use PSP7 for it, but if you have PSP8 you could probably not open the files I make. At least GeorgeMC reported me so!
Harry
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
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LARRY THORNE
Junior Tester
Member #1117
Joined: Mar 2004
Ratings: 3 / 0 / 0
Discussions: 59
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Post #10
7165 days, 1 hour, 1 minute, 32 seconds ago
Tried for days...always bounced back. I guess it came through today? Also look forward about Fredrock contacting you! -LT
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hoping to get back to CM
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #9
7165 days, 1 hour, 12 minutes, 20 seconds ago
Timo, waiting for next your turn!:)
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #8
7176 days, 16 hours, 1 minute, 19 seconds ago
Thats for the clarification.
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #7
7181 days, 35 minutes, 40 seconds ago
Quote: Originally posted by: Panzerman: The units should be setup already... I'll have to check the file again.
Sorry, I was somewhat unprecise! I mean setting up the single platoons in column formations would help and speed up further deployment. The initial setup I found in the scen (german side) was in "developed" formation, similar to what the AI does when reinforcements come in.
This is going to be a tough fight, since the time given probably does not allow too much combat reccon before any break in. (Timo listen up! )
Harry
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #6
7206 days, 13 hours, 54 minutes, 40 seconds ago
I had the same problem when I played it myself. Knowing the British positions helped me out a bit, but I managed to win a minor victory by sucking in the British units from other areas of the map.
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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TIGERIVAN
Novice Tester
Member #427
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Joined: Oct 2003
Ratings: 0 / 0 / 0
Discussions: 38
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Post #5
7208 days, 23 hours, 55 minutes, 25 seconds ago
OUTCOME: | Minor Defeat | STATISTICS: | Axis | Allied | Player Name: | TIGERIVAN | AI | Experience Bonus: | 0 | 0 | Play Balance: | 0 | 0 | Men OK | 405 | 329 | Tot. Casualties | 233 | 251 | Men KIA | 62 | 79 | Men Captured | | 9 | Mortars Dest. | 3 | 5 | Guns Dest. | | | Pillboxes Dest. | | | Vehicles Dest. | 2 | 4 | Aircraft Dest. | | | POINTS: | Axis | Allied | Flags Held: | 100 | 600 | Enemy Casualties: | 1426 | 1601 | Prisoners Taken: | 68 | | Exited Troops: | | | Scenario Bonus: | | | FINAL SCORE: | 42% | 58% |
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My plan was to turn the british right flank and launch a concentric attack against it and then roll up the whole line.This worked partially.The british right collapsed and the germans started rolling up the british line but there was a new line of infantry in the center which stopped further progress.I liked it.
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LARRY THORNE
Junior Tester
Member #1117
Joined: Mar 2004
Ratings: 3 / 0 / 0
Discussions: 59
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Post #4
7220 days, 18 hours, 8 minutes, 4 seconds ago
Only minor setup changes made...looks like a fun battle ahead. turn one down...many to go
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hoping to get back to CM
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PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #3
7229 days, 9 hours, 10 minutes, 37 seconds ago
The units should be setup already... I'll have to check the file again.
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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ROCKINHARRY
Junior Tester
Member #869
Joined: Jan 2004
Ratings: 0 / 0 / 0
Discussions: 56
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Post #2
7233 days, 2 hours, 6 minutes, 49 seconds ago
Quote: Originally posted by: PANZERMAN: Scenario discussion area for CSDT-Baron
going to PBEM this one with Timo now.
Briefing could be more instructive (german player) what particular reinforcements will come in later in the game. Normally a german commander would know...
Setting up german units per company and platoon column formations right from the start would help sorting out and deploy units faster! The scenario designer can usually do better (initial setup) than the AI!
Map looks looks well done and surely provides lots of challenge!
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former member of SPWAW Lost Victories design team and Wild Bills Raiders
Rockinharry Music at Myspace
for PBEM requesters; I´ll play TPG stuff that needs testing only!
RockinHarry Scenarios:
RHZ Death Factory #1 CMAK ETO Scenario RHZ Fall Gelb CMAK ETO Scenario
Rockinharry Mods can be found at GAJs Mod Place
|
PANZERMAN
Novice Tester
Member #752
Joined: Dec 2003
Ratings: 0 / 0 / 0
Discussions: 50
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Post #1
7305 days, 18 hours, 21 minutes, 37 seconds ago
Scenario discussion area for CSDT-Baron
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"The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war." General Douglas MacArthur
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