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CMAK
Kampfgruppe Richter in Budel. Dilemma, fight the allies or retreat?
A Very British Civil War
Note: this is clearly a “what-if” scenario, loosely based on the bustling miniatures war gaming off-shoot of the same name. Outstanding work has been done by Solway Crafts and Miniatures, and I credit them with the brilliance of this war gaming theme.
Background
England, May 1938 (designer note: note the in-game calendar notes “1944”; this is only to create the optics of lush green environment of the British Isles)
Weather: overcast, mild, dry
The very social fabric of Great Britain was torn during the apocalypse that was The Great War. The mightiest empire on the globe ended victorious, but at what cost? The rigid social hierarchy was shaken, and the world wide waves of social change did not stop at the English Channel. Class structure, worker’s rights, regional animosities have all brewed in the decades following the Great War. This has all been exacerbated by the crippling economic crisis of the 1930s, to which the ever cautious government responded to by constricting public spending ever more.
In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not supported by Stanley Baldwin, the British Prime Minister; and King Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and public hatred for King Edward and Queen Wallis rose. Parliament was torn, and in the general election of 1937, Baldwin was defeated. The Conservative party, ripped by the issue of King Edward’s marriage, as well as economic and regional tensions, broke apart, and a large segment of the Tory support went to the British Union of Fascists. Oswald Mosley’s promise to ensure public order, and shore up the Empire, resonated with a public tired of public disturbances, strikes in essential services, and the economic malaise. The Labour party too split, with the more radical sections forming their own splinter parties which ran their own candidates. The 1937 election results saw a fractured parliament, and although only winning slightly over 200 seats, and less than 30% of the vote, the BUF formed the largest caucus in the House of Commons. King Edward VIII asked Oswald Mosely to form a government. Mosley did so and almost immediately issued “Orders of Council”, outlawing strikes, restricting collective bargaining, and establishing new offences for unauthorized public gatherings, and publishing “any article intended to alarm the public”. Any opposition was swiftly responded to, if not by the police, then by Mosely’s own BUF Blackshirts, the BUF’s paramilitary wing.
In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the BUF and elements of the Regular Army; and violent clashes began across the country; between the Kings troops and those of several other factions. The British Civil War has begun!

Factions: The outbreak of conflict led several groups to attempt to seize the country or their own personal goals. Major factions included:
On the Right (Axis in this scenario
* The Edwardian Army – elements of the professional Army, bound to King Edward VIII.
* The Royal Navy and Royal Marines – bound by tradition and culture to remain loyal to the reigning monarch, and the majority have done so.
* The British Union of Fascists (or “BUF”) – the dominant political party, led by Oswald MOSLEY and heavily backed by German and Italian interests. Mosley has garnered considerable support in his efforts to restore order internally and restore the status of Britain’s Empire
* The Mosley Youth – a “social club” of young men, who have been drilled and armed by unknown sources, and have formed para-military units to push the BUF agenda.
* Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Contingents from other fascist and imperialist sympathizers have been formed. Here we will see the presence of the “Hanoverian Legion”, volunteers from Germany, who are backing the Edwardian and BUF efforts
On the Left (Allied in this scenario)
* The Albertine Army – elements of the regular forces, plus most of the “Territorial Army”, backing the young Prince Albert’s claim to the throne.
* The Anglican League - A large army led by a group of bishops and archbishops, they were aligned with the Albertine Army. Many are veterans of the Great War.
* The People’s Party Army - Made up of disillusioned Labour party supporters, disgruntled workers and Spanish Civil War veterans, they are seeking to turn Britain into a Socialist state based upon Lenin's Russia.
* The Farmer’s Union: radical small plot farmers and farm working hands, seeking better pay, price subsidies, and land redistribution. They are heavily influenced by Marxist doctrine.
* The Student’s Union: like students before and after them, the university students have ramparts to thwart whomever they view as authoritarian,
* Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Groups of Americans, Canadians, and ANZAC units have been formed; here we will see the Lafayette Battalion, formed of French volunteers, many fresh from the savage fighting in Spain.
This scenario occurs in the West Coast port town of Twaddlemore. Twaddlemore is the home base for a small Royal Navy destroyer flotilla, as well as being a mid-sized port for international commerce. Given that the United Kingdom lives or dies based on this freedom to trade overseas, the port is vital to all in this conflict. The Royal Navy, which for the most part has remained loyal to King Edward VIII, dispatched the flotilla two days ago to join the rest of the fleet, tasked with stemming the flow of foreign volunteers coming to fight for their faction of choice. Many of these foreigners have come directly from fighting for the Nationalists or the Republicans in Spain, who have endured two years of their own brutal Civil War already.
Yesterday the dock workers, who are heavily influenced by communist agents and are affiliated with the People’s Party, refused to move armaments stored in the dock warehouses. Instead, they armed themselves and fighting broke out when security staff sought to control the situation. Who opened fire first is both in dispute and a moot point at this juncture. A company of the Army’s Provost Corps was rushed to Twaddlemore by train, but a bomb was used to derail the trail just outside of town. Multiple factions are either in town currently or rumoured to be headed this way. The Telephone Exchange is the key to communicating with the rest of the country, and is clearly a goal to secure. Likewise, the docks and the armaments stored there in are also of immense value. Lastly, the mysterious new Wireless Tower being built on the south shore is of unknown value, as the work crews are from “away” and appear to be quite Teutonic in manner.
This battle will surely prove that the term “Civil War” is clearly a misnomer.
A historically fictional 'what if' look at the events leading up to the Deutsche Afrika Korps capture of Tobruk in June 1942.
SCENARIO DESCRIPTION
A meeting engagement played out in the wooded terrain of the Ardennes at the beginning of the Bulge. 60+ turns.

The Germans are trying to seize important territory: bridges, cross-roads, and towns to allow breakthrough armored thrusts. Central to this map is the village of L’Shone and its surrounding road network.

The Americans are trying to occupy the same terrain to prevent its use by the Germans.

Best played as: H2H
Second Best played as: H2H
(Not designed for vs. AI play due to mounted units)

Map edge friendly to Axis: East. Map edge friendly to Allies: West.

It is hard to believe that it was only a week ago when we first heard of “The Outbreak”. Initially it was thought to be a terrorist biological attack, with outbreaks in large cities overwhelming medical facilities. But soon it was apparent it was much more… the more we hear, the more we realize that we know very little – the cause – the prognosis – or the scale of this crisis. All remain unknown – at least to the general populace. What the “government” knows may be something else again.
You are Jack McCann, police chief in the small coastal tourist town of Shady Acres, Maine. Normally by this time of the year, your town is overrun with loud tourists from the cities of the East Coast. If only that were the case.
Four days ago a large staff of the Center for Disease Control showed up at the Town Hall, and brusquely informed the Mayor, Chuck Zeto, that the Federal Government was immediately taking control of “Shady Island”, a favourite picnic spot in the bay. This was all one-way communication, you don’t know much more other than soon thereafter a convoy of sealed trucks arrived and barbed wire was being strung across the access bridge to the island.
The National Guard has been mobilized, and your own police force has been placed under the command of the governor’s office.
And yet even now, you are not sure why. A strange illness has swept the globe, but what little news was initially released was like something from a bad movie. Now that trickle of news has stopped altogether. The official story is that a Chinese cyber attack has shut down the Internet, but this being Small Town America, there are a lot of conspiracy theories floating about.
The Mayor, Chuck Zeto, who also is the local bank manager, has asked that citizens assist in securing the town from whatever threats may arise. Given that the local National Rifle Association sponsored Chuck’s last campaign, their members were eager to show their affinity for the 2nd amendment and reaffirm their ownership of large capacity magazines and assault rifles. With some hesitation, you agreed to deputize these men, but have asked them to stay at home until they may actually be required. Their training and experience doesn’t necessarily match their enthusiasm.
You were at your office all night. You had a call from Doctor Jacobie at the hospital. Dr. Jacobie, a Vietnam war draft dodger who only returned from Canada in the 1990s, is determined to ignore what he considers a “fascist edict” that all patients in suspected cases of the “outbreak” be turned over to the C.D.C. immediately and quarantined on the Island. “It reminds me of the interment of the Japanese in 1942!” Jacobie ranted, and he said he would treat all patients as “patients, not criminals”. At that, you sent two teams of part time deputies to the hospital to deal with any issues that may arise.
The town is an important transportation hub, in that the coastal railway runs through the town. The Railway has deployed their own security at the train station, as if there is an epidemic, it is important to prevent those infected from traveling. Hopefully they have enough staff to do the job.
You remained in your office all night, and it seemed that things may be calming down, but then with a complete news black out, and the mute C.D.C. guards by the island Park, who knows? You did receive several calls from citizens overnight, reporting screams and other noises from the areas near cemeteries last night; typically the local teens will go there to drink and smoke up. Although you usually will send a Deputy to put the run on them, there are more important things to do now.
The sun is coming up, but a heavy thick fog has blankets the town. A convoy of C.D.C. relieve staff are expected in from Bangor any minute; hopefully they have some news. To allow your exhausted staff get some needed rest, two detachments of National Guard troops will be arriving, one is about 5 minutes away and a second convoy from the east in another 5 minutes after that. It will be good to get home and hit the sheets. You are so tired you feel like the walking dead.
Your phone rings. It is the security detail from the train station. Old man Codger, a elderly farmer who lives north east of town, has just shown up at the Rail station, out of breath and terrified. He is rambling about being attacked at his home, and that the only way he could escape is by setting the buildings on fire. You had better send a Deputy to go interview him. It sounds bizarre.
The phone rings again… it is Deputy Boomhauer at the hospital. He sounds quite distraught. Apparently the hospital was overwhelmed with patients overnight, and now he reports the motion detector alarms in the morgue have gone off.
At that second the switch board lights up, and several simultaneous “10-78” calls are received – “officer need assistance!”… What the?????”

This scenario is
1) Meant strictly for play against the AI. Although it one player wants to try playing the Axis/Zombies, please feel free.
2) The scenario is meant to be strictly for fun.
3) Watch you ammo loads. Shoot for the head. You only have the ammo you brought into the fight.
August 12,1944. France. SE of Argentan.
Married platoons of U.S. 5th Armored Division
night out-posts.
France, 1940 - Case Red.

Heavy Tanks of the 4th DCR must smash a hole in the advancing German line - but there are complications.
At Dornot, the U.S. Third Army's XX Corps' first attempt to establish a bridgehead on the Moselle River south of Metz met bloody failure. Two and a half miles south of Dornot the XX Corps' 10 Infantry Regiment is trying once more to establish a permanent bridgehead across the Moselle at Arnaville. Since the first U.S. troops crossed at Arnaville on the night of 8/9 September, the Germans have been launching increasingly vicious counterattacks in an effort to destroy the bridgehead and repeat what happened at Dornot.
This is an Aug 44 meeting engagement between Brit and German mech forces in Belgium. The map is based on a satellite photo of Neubruck just southeast of St. Vith.
Cassino town was destroyed by Allied Airforces on Wednesday, March 15th, along with the abby known as Monte Cassino. "The town was blown assunder and beaten into heaps of rubble, the official British history reported. Yet hundreds of bombs and thousands of shells failed to pound the town to powder, contrary to Allied expectations, nor were the surviving defenders 'rendered comatose', as planned." --The Day of Battle
CMBB
The Axis launch a major attack on the Allied defenses.
Soviet vs. German Meeting Engagement. 60+ turns.
Best played as: H2H (Not recommended for vs. AI play due to mounted infantry.)

In recent weeks, this industrial center has been the scene of increasingly sharp clashes between recon units and regular forces. Both sides have traded jabs over this important airplane fabrication city. Both have moved into the town and then been forced out again. No one seems to be able to hold it. The landing gear assembly plant on the edge of town was occupied by the Red Army a few days ago and then burned and destroyed as the Wehrmacht forced them out. Much of the town lies untouched, but the workers and residents know it is just a matter of time before a major battle rages through the streets of their city…

After another bloody engagement, both sides have backed off. Again, in the still of a Sunday morning under the cover of a pounding rainstorm, both sides push forces forward to gain possession of the city.

No one is sure where the front lines lie. Is the enemy in front of you? Or is he gone?

Push forward, as so many before you have tried, and hold this town once and for all!
This is a CMBB scenario, modelling Plan Yellow in France in May 1940.
It is a "dynamic flag" scenario, on a large map that will provide many options in attack and defence.
July 1941, a german advance detachment, composed of motorized infantry with Stug support, attempts to cut off retreating russian forces.
Russians attack three German-held villages in an attempt to secure the flank of a future offensive.
July, 1944. Operation Bagration already going on since one month. The german north front runs danger to be cut off. Setting down of german troops in western direction
runs among constant attacks of soviet armoured shock forces...
43-02-01, South. SS commandos save Kleist's troops from encirclement. Fictional.
42-07-10, South. Axis forces in Group A cross the Donits to secure northern flank in the beggining of Fall Blau Operation. Semi-fictional.
October, 1942
In the northern Caucaus, along the Terek river line, the battle has been raging brutally for nearly two months. Germany's 13.Panzer-Division tasked with taking the key junction city of Vladikavkaz (Ordzhonikidze) has been stymied in it's every attempt to breakthrough.

But now, at the end of October a break has been achieved through the first mountain range and panzers are rolling along the valley near Ardon, on a back route to Vladikavkaz.

The Russians, somewhat disorganized, are withdrawing to new positions. A desperate stand is ordered to slow the German advance and buy time to set-up the new defensive positions.

Russian breakout from a Kessel against a German blocking force.
CMBO
German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.

VPs for casualties and German exit points only.
Before dawn on D-Day the British airbourne must destroy the gun batteries at Vierville.
Koen - A Town to conquer
*****************************************

a Couple of weeks ago the Allies have conquered one of the major towns in France.

Now the Germans broke through the American line of defense in the Ardennes and are advancing rapidly towards this town.

Can the Allied commander hold this town?
November 1944, the French 2nd Armored Division is tasked to breach the German fortified line of the Vosges mountains. This battle takes place on the second days of the attack. The different French Task forces are competing with each other in order to be the first to reach the plain of Alsace. The company team Minjonnet (part of the Task Force Massu) blocked close to Voyer in a narrow valley by German remnants of the 708. ID has to bypass quickly this resistance. The French can be sure that their old enemy is not about to ease their action !
An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
Arnhem Bridge battle. British airborne against armoured SS.
Updated Scenarios
CMAK
A Very British Civil War
Note: this is clearly a “what-if” scenario, loosely based on the bustling miniatures war gaming off-shoot of the same name. Outstanding work has been done by Solway Crafts and Miniatures, and I credit them with the brilliance of this war gaming theme.
Background
England, May 1938 (designer note: note the in-game calendar notes “1944”; this is only to create the optics of lush green environment of the British Isles)
Weather: overcast, mild, dry
The very social fabric of Great Britain was torn during the apocalypse that was The Great War. The mightiest empire on the globe ended victorious, but at what cost? The rigid social hierarchy was shaken, and the world wide waves of social change did not stop at the English Channel. Class structure, worker’s rights, regional animosities have all brewed in the decades following the Great War. This has all been exacerbated by the crippling economic crisis of the 1930s, to which the ever cautious government responded to by constricting public spending ever more.
In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not supported by Stanley Baldwin, the British Prime Minister; and King Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and public hatred for King Edward and Queen Wallis rose. Parliament was torn, and in the general election of 1937, Baldwin was defeated. The Conservative party, ripped by the issue of King Edward’s marriage, as well as economic and regional tensions, broke apart, and a large segment of the Tory support went to the British Union of Fascists. Oswald Mosley’s promise to ensure public order, and shore up the Empire, resonated with a public tired of public disturbances, strikes in essential services, and the economic malaise. The Labour party too split, with the more radical sections forming their own splinter parties which ran their own candidates. The 1937 election results saw a fractured parliament, and although only winning slightly over 200 seats, and less than 30% of the vote, the BUF formed the largest caucus in the House of Commons. King Edward VIII asked Oswald Mosely to form a government. Mosley did so and almost immediately issued “Orders of Council”, outlawing strikes, restricting collective bargaining, and establishing new offences for unauthorized public gatherings, and publishing “any article intended to alarm the public”. Any opposition was swiftly responded to, if not by the police, then by Mosely’s own BUF Blackshirts, the BUF’s paramilitary wing.
In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the BUF and elements of the Regular Army; and violent clashes began across the country; between the Kings troops and those of several other factions. The British Civil War has begun!

Factions: The outbreak of conflict led several groups to attempt to seize the country or their own personal goals. Major factions included:
On the Right (Axis in this scenario
* The Edwardian Army – elements of the professional Army, bound to King Edward VIII.
* The Royal Navy and Royal Marines – bound by tradition and culture to remain loyal to the reigning monarch, and the majority have done so.
* The British Union of Fascists (or “BUF”) – the dominant political party, led by Oswald MOSLEY and heavily backed by German and Italian interests. Mosley has garnered considerable support in his efforts to restore order internally and restore the status of Britain’s Empire
* The Mosley Youth – a “social club” of young men, who have been drilled and armed by unknown sources, and have formed para-military units to push the BUF agenda.
* Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Contingents from other fascist and imperialist sympathizers have been formed. Here we will see the presence of the “Hanoverian Legion”, volunteers from Germany, who are backing the Edwardian and BUF efforts
On the Left (Allied in this scenario)
* The Albertine Army – elements of the regular forces, plus most of the “Territorial Army”, backing the young Prince Albert’s claim to the throne.
* The Anglican League - A large army led by a group of bishops and archbishops, they were aligned with the Albertine Army. Many are veterans of the Great War.
* The People’s Party Army - Made up of disillusioned Labour party supporters, disgruntled workers and Spanish Civil War veterans, they are seeking to turn Britain into a Socialist state based upon Lenin's Russia.
* The Farmer’s Union: radical small plot farmers and farm working hands, seeking better pay, price subsidies, and land redistribution. They are heavily influenced by Marxist doctrine.
* The Student’s Union: like students before and after them, the university students have ramparts to thwart whomever they view as authoritarian,
* Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Groups of Americans, Canadians, and ANZAC units have been formed; here we will see the Lafayette Battalion, formed of French volunteers, many fresh from the savage fighting in Spain.
This scenario occurs in the West Coast port town of Twaddlemore. Twaddlemore is the home base for a small Royal Navy destroyer flotilla, as well as being a mid-sized port for international commerce. Given that the United Kingdom lives or dies based on this freedom to trade overseas, the port is vital to all in this conflict. The Royal Navy, which for the most part has remained loyal to King Edward VIII, dispatched the flotilla two days ago to join the rest of the fleet, tasked with stemming the flow of foreign volunteers coming to fight for their faction of choice. Many of these foreigners have come directly from fighting for the Nationalists or the Republicans in Spain, who have endured two years of their own brutal Civil War already.
Yesterday the dock workers, who are heavily influenced by communist agents and are affiliated with the People’s Party, refused to move armaments stored in the dock warehouses. Instead, they armed themselves and fighting broke out when security staff sought to control the situation. Who opened fire first is both in dispute and a moot point at this juncture. A company of the Army’s Provost Corps was rushed to Twaddlemore by train, but a bomb was used to derail the trail just outside of town. Multiple factions are either in town currently or rumoured to be headed this way. The Telephone Exchange is the key to communicating with the rest of the country, and is clearly a goal to secure. Likewise, the docks and the armaments stored there in are also of immense value. Lastly, the mysterious new Wireless Tower being built on the south shore is of unknown value, as the work crews are from “away” and appear to be quite Teutonic in manner.
This battle will surely prove that the term “Civil War” is clearly a misnomer.
A historically fictional 'what if' look at the events leading up to the Deutsche Afrika Korps capture of Tobruk in June 1942.
France, 1940 - Case Red.

Heavy Tanks of the 4th DCR must smash a hole in the advancing German line - but there are complications.
Axis and Allied forces clash for a town and large hill.
This is an Aug 44 meeting engagement between Brit and German mech forces in Belgium. The map is based on a satellite photo of Neubruck just southeast of St. Vith.
At Dornot, the U.S. Third Army's XX Corps' first attempt to establish a bridgehead on the Moselle River south of Metz met bloody failure. Two and a half miles south of Dornot the XX Corps' 10 Infantry Regiment is trying once more to establish a permanent bridgehead across the Moselle at Arnaville. Since the first U.S. troops crossed at Arnaville on the night of 8/9 September, the Germans have been launching increasingly vicious counterattacks in an effort to destroy the bridgehead and repeat what happened at Dornot.
Normandy - known for its rolling fields, orchards, stud farms and a good glass of cider. Sheltered from the elements which can pound the coastline this is a landscape is carpeted in apple blossom. It is here, at the heart of one of the best designated cider producing areas that you will find the Chateau les Bruyîres, an Empire period residence and 18th century manor house - run by the Wehrmacht. It is your task to put an end to this inappropriate ownership.
US Army invades an island defended by Italian Troops.

Map is 1200x1200.
Non-Historical.
20 Battles 10 Turns each.

Play HtH (Preferred), or Allied vs. Axis AI.
Allow AI to setup units, there is no pre-planned setup for the defender yet.
Two Reinforced Infantry Companies with Armor Support clash in this typical Meeting Engagement.
engineering company attacks dug in german positions somewhere near monte cassino to capture wine stash for captain hosehead
CMBB
Soviet vs. German Meeting Engagement. 60+ turns.
Best played as: H2H (Not recommended for vs. AI play due to mounted infantry.)

In recent weeks, this industrial center has been the scene of increasingly sharp clashes between recon units and regular forces. Both sides have traded jabs over this important airplane fabrication city. Both have moved into the town and then been forced out again. No one seems to be able to hold it. The landing gear assembly plant on the edge of town was occupied by the Red Army a few days ago and then burned and destroyed as the Wehrmacht forced them out. Much of the town lies untouched, but the workers and residents know it is just a matter of time before a major battle rages through the streets of their city…

After another bloody engagement, both sides have backed off. Again, in the still of a Sunday morning under the cover of a pounding rainstorm, both sides push forces forward to gain possession of the city.

No one is sure where the front lines lie. Is the enemy in front of you? Or is he gone?

Push forward, as so many before you have tried, and hold this town once and for all!
The Axis launch a major attack on the Allied defenses.
Russians attack three German-held villages in an attempt to secure the flank of a future offensive.
Russian breakout from a Kessel against a German blocking force.
43-02-01, South. SS commandos save Kleist's troops from encirclement. Fictional.
42-07-10, South. Axis forces in Group A cross the Donits to secure northern flank in the beggining of Fall Blau Operation. Semi-fictional.
October, 1942
In the northern Caucaus, along the Terek river line, the battle has been raging brutally for nearly two months. Germany's 13.Panzer-Division tasked with taking the key junction city of Vladikavkaz (Ordzhonikidze) has been stymied in it's every attempt to breakthrough.

But now, at the end of October a break has been achieved through the first mountain range and panzers are rolling along the valley near Ardon, on a back route to Vladikavkaz.

The Russians, somewhat disorganized, are withdrawing to new positions. A desperate stand is ordered to slow the German advance and buy time to set-up the new defensive positions.

a product of HDCS

3rd SS Totenkopf arrives back at the front after its Hiatus from the front in France and is immediately thrown back into action.

Follow the swift Donet's campaign the IInd SS panzer Korps stands poised for the final push too retake Kharkov and restore the pride of the Waffen SS, but they have too cross the Mzha river first.

Alternative History : Moskow Decision
This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941.
The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
Alternative History : Moskow Decision
This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941.
The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
CMBO
German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.

VPs for casualties and German exit points only.
An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
Newest Maps
CMAK
a fictional Town in North Africa.
Fictional City in North Africa. Best played as a meeting
engagement.
Fictional City in North Africa. Best played as a meeting
engagement.
Version 2, church size and orientation adjusted to be in village center. Minor adjustments such as villages, small hills and ridges around the wheat fields.
Mixed terrain, woods, open fields, villages, church, river, bridges.
This is a huge (actually 5 x 4 km) map representing a piece of French countryside west of the town of Arras. It is flat (gentle slopes) and moderately populated with villages, forests, orchards and the like. It is suitable for a massive battle of regiment-sized forces (15,000 points or more).
Fictional Map, Crete, An almost compleatly dried up river bed with a ruined bridge across, 2 small hamlets on either side
The axis forces have captured the ridge east of Lieso. It´s been quiet over a month, so they have had enough time to dig deep in the ridge.

Allied forces are attacking with brutal force from east. Tuomari-Laurila has already been taken.
The axis forces are about to assault a little town called Lieso in aim to capture a road that leads through a ridge to deeper east. The allied forces are dug in somewhere around the old elementary school.
A small river splits a large map, with lots of roads and 6 bridges to control and a town also to control. This map is for meeting engagements and no side has a terrain advantage. Hopefully this will boil down to your choice of units and your game play.
CMBB
Beautiful and challenging map perfect for direct or flank approach. Fight in the woods, the streets, the buildings or inside a small factory! Great for infantery with some armor and artillerie support and IDEAL for a quick motorized assault in the middle of a foggy night.
This was a work in progress for the cancelled CM Campaigns. Maps are both operations and battles. Four maps included. One is large version (75% accurate scale) of the entire fortress of Brest Litovsk and immediate area. Others are 2 km x 2 km maps of the north and south portions of the fortress. You are welcome to use these maps as long as your credit "Bannon DC" for map creation.
1600x1600m, middle eastern front,
3 big victory locations in the middle of the map,
4 additional small flags,
medium settlement with surrounding rural areas,
some hills, woods and farmland,
a small river crossing from N to S,
prepared setup-zones for both sides,
therefor I call it battlefield-map.
Germans advance easily untill they find... A speed bump on the road to Leningrad
This Map is designed for Meeting engagements, it is set in a fictional City.
A medium town lying crosswisely to the advance direction. In and around the town gardens and fields, some bush and tree rows.
2 small rivers with some fords.
Only 1 large victory location.
Best used for meeting engagements.
Damaged large town/small city divided by a river. Contains several bridges, an old fortress, stadium, factories, railway station, and an old manor. Flags spread pretty evenly out on the map, made for a QB axis attack. IMPORTANT: ONLY FOR USE WITH UMLAUTS STALINGRAD MODS. You most use the scenario with these three mods found at www.cmmods.com:

FULL_telephonepole_umlaut
rubble_spray_umlaut
stalingrad_buildings_umlaut
Stalingrad-ish map made for Umlaut´s Stalingrad-mods.
29 2x2km maps. Various terrain; city, village, farmland, deep forests ...

They all quite beatuful ;)
I know it was UK and not USSR! but i didnt own CMAK when i made the level and i dont want to do everything over again so USSR must equal UK! its a fun level with the FJ troops in the greatest air invasion prior to D-Day.
CMBO
This CMBO map is built from a topographical map of the little town of Seville, NE of Melbourne, Australia. My idea was to lauch a Brit brigade (3 btns) across it at a German static defence screening mobile reserves.
Desiliens is an ancient Roman town. The map features the ruins of the town, an aquaduct, and the ruins of a villa on a low central hill.

The eastern side of the map is mostly woods, the west is hills and farms. It is most suitable for an assault on the town, but if the focus is shifted to the ruined villa it would be good for a meeting engagement.
Updated Maps
CMAK
Ideal for a QB ME
CMBB
This Map is designed for Meeting engagements, it is set in a fictional City.
axis winterattack on a Russian City
Please feel free to download, use or edit the map.

Screenshots can be found here:

http://worldatwar.eu/index.php?entity_sess=512x00db4fede3b24a34db2c5e9d283f162c&lang=3&location=boardshownode&boardid=51
A town with a river and lake surrounded by grainfields
Map is based on a sketch in the book > Die guten Glaubens waren< the history of the SS Polizei Division and shows a hard-fought area south of Leningrad. The Observatory was not reached by the Germans although they really tried it
This is part of a series of maps on the so-called Ladoga
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Scenario discussion area for Road to Ihantala

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GANGOFMAO
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Post #61   6193 days, 18 hours, 19 minutes, 38 seconds ago        
OK i know this is a shameless Bump... Big Grin
But anyone interested in Playing this out?
I went almost all the way as Russians against Bootie,
Due to Real Life issues i had give him the game...
But if anyone Interested?,
I'd like play this out for a review,
I'll do either side,
Anyone Interested?

GoM

--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #60   6472 days, 7 hours, 3 minutes, 15 seconds ago        
Big Grin
Aloha keif149...
can i ask are you still in this Battle?
and if so,how it going?
i wonder...
GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
KEIF149
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Post #59   6501 days, 19 hours, 45 minutes, 22 seconds ago        
Sorry to here about GOM, he seemed very positivly charged.

In our battle, the Finns were caught in the large wheatfield, trying to head south, around the youth club house. They were pinned down by the Soviet air force and troops along the wood line. Soon the tanks showed up and it was mass slaughter. They were wiped out except for two men.

Start of the 3 battle seemed promising with the armor reinforcements. Quickly, the Russians lost 4 tanks. The Finns are now match for toe to toe action troop wise.The Jarkarii squads seemed to do alright, but are soon overwhelmed by the mass of Soviets. Right now the stugs are being over run, but the Russian commander is very good (Lord Bane). The Finns will continue to fight until the last man falls.
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BOOTIE
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Post #58   6535 days, 18 hours, 39 minutes, 40 seconds ago        
Hi sergei

Unfortunatley GoM has quit this game after a years playing due to real life issues.

I really enjoyed playing it especially against GoM as he is a fun guy.

The map etc was excellent and it would have been nice to see how it finally went but after a lot of turns it seemed to me that the Russians through force of numbers were able to roll over the Finns... those sTugs would have come in handier earlier on in the battle!!

I would ease of on the AT rifles as they really are pretty useless in this battle as far as I could see... GoM may have had plenty of light armour (I didnt see any though) all I had to fight agains were masses of IS-2's and T-34's.

Anyway good work and hopefully GoM willbe back at some point in the future to finish this playtest.

Bootie
--------------------
Hi Bootie here from the good ship FGM and the Blitz. Looking forward to contributing to this fine site so thanks for having me.
KEIF149
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Post #57   6536 days, 1 hour, 50 minutes, 30 seconds ago        
Battle number two has started. First action around turn three. Finns front line just south of Youth Center. Initial Russian contact of company plus on western side. Possible scouts in eastern marshes. Atg moved up in center, currently pinned down by Finn MMG. Fin T-26 advancing on gun postion, no hits scored. More to come.......................
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KEIF149
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Post #56   6545 days, 19 hours, 52 minutes, 10 seconds ago        
End of first battle. Strong Russian tank and SP gun push in west. Reluctant Finns took cover instead of assaulting tanks close range in destroyed village. One Finn panzerschrek team did manage to squeeze of a few rounds at passing by T-34s, but either missed or scored non-damaging hits, at 50m no less! In east, 2 Finnish platoons had moderate success behind Russian lines. Their goal was to assault Russian guns on the high point. Made it to bottom of hill and were spotted running across small wheat field and then shelled with high calibre he. Battle ended before assault could be completed. Finns suffer over 500 causulties. Rumers Russian commander concerned over their losses. Russians executing Finnish pows. Finns vow same revenge for any future Russians captured.
Finns now regrouped, and waiting for Russians to begin movement. Finns more determined than ever to stop Red Horde. More to come.................
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SERGEI
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Post #55   6549 days, 12 hours, 35 minutes, 14 seconds ago        
Keep reporting! I'm very much interested... (actually I'm very much drunk, but nevertheless...)
GANGOFMAO
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Post #54   6553 days, 16 hours, 8 minutes, 24 seconds ago        
Aloha keif149...
after next turn back to me...
i'll give you an update on my Russian Push...
really hard for the Finns i think...
Sergie...what have you heard?

GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
KEIF149
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Post #53   6555 days, 14 hours, 23 minutes, 56 seconds ago        
Greetings!,
Was about 10 turns before action started. Russians advancing north in long wide skirmish line. Heavy Assault Guns in sw quadrant. Finnish 75mm atg scored several upper hull penetrations before being knocked out. Russians very aggressive, over running many Finns in thier holes. Russian atop large hill center, North of Potinhoikka road. Several T-34 have rolled through same, heading west. Eastern woods, brutal close range combat. Russians have moved guns up to the high point in the east. Finns spead around large wheat field. Several Finnish lrrp platoons have been lost in the eastern forest. One Russian at rifle plt lost. About 3\4 of the way through battle one. more to come.
Keif.
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GANGOFMAO
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Post #52   6558 days, 14 hours, 23 minutes, 56 seconds ago        
Big Grin
Sergei...
i've those sneaky Finns on the run...
i think???
who knows,he hit me Hard on my Center push...
i'm worried about the ones who got away...lol
let me know if you want another movie...
this Operation is Golden...;)

GoM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #51   6559 days, 19 hours, 7 minutes, 44 seconds ago        
Big Grin
...Still locked into this Sergei...
from my last movie i sent you...
nothing on my Left wing...
they rolling it up and ones not on farside of river,shifting to there Right...too bad Bootie had a bloody nose waiting for me in my center push...and not really have enough Inf squads to hurt him...he running into the forest...Damn Finns...lol
on my Right push...just a Bloodbath...
i win,only because i have more troops...
i only hope you give him more soon...
or Reds win with a Mass of squads...
but i might be getting ahead of myself...
Operation not over by any means,and Bootie is sneaky...
Wink


GoM

--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #50   6562 days, 9 hours, 32 minutes, 37 seconds ago        
Big Grin
Aloha Keif149...
been a week,how are things on the Finnish Battle?
did he do an unspotted Arty Drop?...
let me know,i'm interested how your Battle works out...


GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
KEIF149
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Post #49   6570 days, 13 hours, 17 minutes, 23 seconds ago        
The battle has started. All quiet on the Finnish front, as I keep an eye peeled for Lord Banes Russians.........
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SERGEI
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Post #48   6571 days, 5 hours, 6 minutes, 45 seconds ago        
Seen the movie now, thanks! Looks like some pretty fierce armor fighting has taken place, looking at all those abandoned/destroyed tanks and assault guns...
GANGOFMAO
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Post #47   6574 days, 19 hours, 38 minutes, 6 seconds ago        
Sergei...Aloha
Movie sent...
Big Grin

GoM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
KEIF149
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Post #46   6577 days, 12 hours, 42 minutes, 14 seconds ago        
Hey Sergei!
I'm just starting this monster with Lord Bane. Love the map. Took about four hours to set up for bat. 1. Waiting on LB's setup. This is going to be great. Thanks for your time and effort! Keif.
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SERGEI
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Post #45   6586 days, 27 minutes, 30 seconds ago        
From that line there's still 1-1.5 km to Ihantala left.

If you have a movie, I'd love to see it. You can send to me at jarimi (at) cc.joensuu.fi - include password! Smile
GANGOFMAO
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Post #44   6586 days, 18 hours, 40 minutes, 34 seconds ago        
Big Grin
OK Sergie...
Here is where i am so far...
on my Right:just bumped into forces outside of
village Rauhamaki
on my Center:captured villages of Makela&Lehtola
and ran into a big ambush in forest to the right
of Lehtola,both villages are being shelled.
on my Left:captured village of Hakala,and about to
capture village of Soppi...not seen any Finns on this side in some time...

GoM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #43   6587 days, 16 hours, 35 minutes, 1 second ago        
Big Grin
Sergei...
i'll do a landmark check on Booties next turn...
On this new Battle...
Again an Ambush in my middle...
Due to the map...i was spread a little thin,
but learning from last two Battles...
i have squads that can pinch him off i think...
lucky for me...his ambush was on edge of
all the Massive Forests on this map...
my ATV's able to help out...
but i did create a Fanatic Finn Squad...
Never seen anything like them before...
they are just srugging off bullits...lol

GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
SERGEI
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Post #42   6587 days, 23 hours, 1 minute, 16 seconds ago        
Thanks for the update. How far have you advanced now, what is the furthermost terrain label in your sight now?

I'm playing the AI version right now. In the first battle the Soviet AI was it's miserable self, but now it just has been beating me here and there... I guess I will have to pull back, because I'm losing a whole company here.

I mean, is there anything more pathetic than losing to AI in an operation by yourself?? Mad Sad
GANGOFMAO
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Post #41   6588 days, 14 hours, 22 minutes, 20 seconds ago        
Big Grin
Sergei...
Next Battle has started...
Bootie hurt me bad with his last layered ambush...
But with me being able to bring all toys forward...
I feel it's just a matter of time...
Learned a good lesson on an Operation of this size...
do not string squads out...
hard to do...but sure way to win in this one i think...
we will see...
about to put it into practice...lol
And again...the Map is so interesting...


GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #40   6589 days, 22 hours, 36 minutes, 34 seconds ago        
...Damn!!!...
Never would have thought this 5 turns ago...
But i cannot wait for this Battle to end,to reorganize...
I've been too cocky in my advance...
Bootie caught me good in a layer ambush...
rippled across my Front...
now i'm spread from here to Moscow it seems...lol
and of course,at the worst time i have Tanks Immobilize
in dry Wheat Feilds...lol
If if could go wrong,it did go wrong in 5 turns...
This Beast has been up and down all the way...
Big Grin
I really like that...


GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
SERGEI
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Post #39   6603 days, 8 hours, 17 minutes, 41 seconds ago        
Heh, nice to see that you survived the earthquake! Eek! Quiet Smile
GANGOFMAO
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Post #38   6605 days, 16 hours, 9 minutes, 46 seconds ago        
Aloha Sergi...
As i said Bootie and i still locked in this one...
Realized i was too lax with the Russian march order...
like i said before,i got cocky...
i had too many toys and lost sight of an ordered advance...
learned that lesson when i play my next Monster...
again i must say the map is Wonderful...

GoM


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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #37   6623 days, 18 hours, 41 minutes, 33 seconds ago        
Aloha Sergei...
Bootie and i back at this Monster...lol
Good thing,i finally found those sneaky Finns...
Bad thing,i finally found those sneaky Finns...
i won't do much of a spoiler here...
but not what i was expecting...
got lax in my march order,feel like i'll pay for it now...
i'm still upset with losing 4 AFV's with Operation map shift,left them blocked behind woods, i know you not at fault there,
but could use them now...lol

GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #36   6626 days, 18 hours, 49 minutes, 6 seconds ago        
Big Grin
Bootie...
will be back to this tomorrow...

GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
SERGEI
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Post #35   6632 days, 18 hours, 37 minutes, 53 seconds ago        
Quote:
Originally posted by: fossiili:
I am recently reading about the fights in Tali-Ihantala. I'll like to try the scenario with my German frend. The problem is that I am new in this site and I have difficulties to find where to download the scenario.

I continue trying Smile


You should be able to download it by going here and then finding the "Download Tali Ihantala" link at the bottom. Email me if it doesn't work - jarimi @ cc.joensuu.fi, and I'll send it to you.
GANGOFMAO
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Post #34   6643 days, 18 hours, 33 minutes, 5 seconds ago        
Big Grin
Aloha Sergie...
This Beast is still being played by Bootie and i...
Again my big Bitch is 4 Good AFV's being trapped by Operation Map movement...

GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
FOSSIILI
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Post #33   6654 days, 2 hours, 22 minutes, 1 second ago        
I am recently reading about the fights in Tali-Ihantala. I'll like to try the scenario with my German frend. The problem is that I am new in this site and I have difficulties to find where to download the scenario.

I continue trying Smile
GANGOFMAO
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Post #32   6665 days, 3 hours, 57 minutes, 56 seconds ago        
Aloha Sergie... Big Grin
Ok this Operation back on track...
But one problem i have,and i know this is out of your control
is that i have 4 AFV's trapped behind woods/tall pines...
when the next Battle shifted...i'm hoping if i micromanage
i can get them out...other then that...a most Massive Battle...

GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #31   6673 days, 18 hours, 29 minutes, 44 seconds ago        
Aloha Sergie... Big Grin
We back to playing this...
Had my Corps Brains killed last Battle...
Now it's like herding Cats with my Squads...lol

--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #30   6686 days, 23 hours, 9 minutes, 52 seconds ago        
Big Grin
Aloha Sergie...
computer problems on the other end here...
otherwise i be giving you a report....
My biggest hope...
we could redo the set-up turn... Wink
I not trust those Finns at all....

GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
SERGEI
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Post #29   6692 days, 22 hours, 50 minutes, 6 seconds ago        
Wow! After being too busy for a while, it is nice to see that your AAR is still running. Keep up the good work, and maybe Uncle Joe will promote you. Wink
GANGOFMAO
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Post #28   6693 days, 12 minutes, 5 seconds ago        
....too far to fast...
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #27   6693 days, 14 minutes, 52 seconds ago        
Big Grin
Aloha Sergie...
Battle 3 Starting,...And i've no clue of Bootie's
set-up and realize he could be a danger all over the map...
By the way,i think this must be the Best map i've played...
Cool
i've pushed to far to fast i think...

GoM


--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #26   6699 days, 15 hours, 53 minutes, 39 seconds ago        
Aloha Sergie...
Battle Two almost over...
I gained Plenty Ground...
But the way Bootie played the Finns...
Roads being almost cut behind me...
Lucky for me...
i have lot's of Fast Tanks and spare squads...
so i just might be able to keep them open...
Whew!!!
barely i think...
lost all of my higher Officers...beginning of this Battle...
can only see that as Bad next set-up...
depending on Mass at this point...
but like i said,this battle is all most over...
A Big Forest out there...lol
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #25   6714 days, 17 hours, 3 minutes, 44 seconds ago        
...Sergie Aloha...
Big Grin
Bootie and i are still playing this...
1/2 way or more through battle two...
i realize now...
i should have left mop-up squads behind...lol
but no...i was all in favor of the big push...
and that is why i'm sending squads back to take care of Booties pesky Finns...
Pushed too much,too fast in this one...
All in all...a beautiful map...lot's of choices...
Good Operation i think...
Cool
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #24   6724 days, 19 hours, 50 minutes, 57 seconds ago        
...Sergie Aloha...
Big Grin
Bootie is doing his best to make those Finns matter...
and to tell the truth,a map this size who knows?....
i'm going back and forth to his squads...
i thinking that not a good thing...
GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #23   6738 days, 9 hours, 59 minutes, 10 seconds ago        
Aloha Sergie Big Grin
this is the biggest Operation i've ever played...
and i'm so lucky to be playing Bootie from the Blitz...
he has been very cool about returning turns,
so this Beast is playing faster then i thought...
even if he is a sneaky Finn...lol
just want you and anyone else looking at this monster to know...it's cool...
i would turn it around and do the Finns in a minute now that i see the flow...realize lot's of things that could be different...
but my Gosh,with a map this size,and so many squads...
i'm lucky not to forget movements on them all...
Great Map by the way...
GoM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #22   6742 days, 15 hours, 47 minutes, 13 seconds ago        
Aloha Sergie... Big Grin
Yes belive it or not this Operation is still ongoing...
Bootie has done some sneaky things with those Finns...
but overwhelming Reds will crush him in the end i think...
Wink
Second battle i did broad advance...making good progress,
little resistance...had Major HQ'a and spotters based on hilltop
behind center advance...that is when the Finns sprung there trap,killed most of my higher HQ's,because i not have good
security,reason being?,it's very easy to become lulled into
a lax state as the Reds...you have so much stuff...lol
i've never played an Operation this large...it's a Blast !!!
Cool
Aloha
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #21   6785 days, 18 hours, 18 minutes, 11 seconds ago        
...Aloha Sergei... Big Grin
Finally first battle is over...lol
Took me a day just get ready for battle two....
i so glad Shane playing this with me....
i really like long Operations Big Grin
interesting map...
i went three way up it...
after all i need get to the end of map...yes?
channel on Left and Right were seen early,
went really soft up middle of map...
then hooked my Right side squads around...
unless you gave the Finns alot more this next Battle...
i see NO way they can win....:(
Shane may prove me wrong...lolo
Saying that,and knowing Russian forces,
myself i would Love to play the Finns... Big Grin
From the Land of good weather...
I like this Operation...
Thanx for making it... Big Grin
GOM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #20   6799 days, 20 hours, 13 minutes, 38 seconds ago        
Aloha Sergei...
Well battle one should be over soon,
and we both need it...i blasted through
but all spread out in a three battle map,
need to regroup as bad as the Finns do...
Big Grin
like i said before,this right now,like three
battles in one for me...
an incredable battle for me...thanx Big Grin
more as it happens,we on turn 102 now... Smile
GOM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #19   6813 days, 13 hours, 28 minutes, 16 seconds ago        
Big Grin ...
i must say to anyone who loves a Big Operation...
this is it... Big Grin
this battle,turned into three,i like that alot...
will be different every battle i think...
seems like it ready to move...
unless something really wrong in the next few turns,so...lol
don't move it yet... Wink
more as battle moves on...
GOM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #18   6826 days, 15 hours, 37 minutes, 58 seconds ago        
Aloha Sergei...
just wanted you to know this is still going on...
interesting,it's like playing three battles in one game the way this one turning out...don't want to give too much away with my ongoing game,it's a beast for sure,but the map,and the
units,make it a pleasure to play... Big Grin
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #17   6848 days, 18 hours, 20 minutes, 57 seconds ago        
Aloha Sergei...
This one a real Beast...
Turn 10 before i ever caught sight of Finns...
but things are starting to happen now...
your map is just a pleasure to play on...
more detailed AAR later,just wanted you to know someone is playing this one...
Big Grin
GOM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #16   6857 days, 23 hours, 8 minutes, 51 seconds ago        
Aloha Sergei...
Well "spewit" dropped out...
but i found someone else to play this monster...lol
we just started last night.
i'll keep you posted
GOM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #15   6875 days, 19 hours, 58 minutes, 31 seconds ago        
Aloha Sergei...
Due to Real Life issues out of my control,i had to put this
game on hold...'tho Stu from Aust. told me he would be
willing to carry on when things on this end better...
i hope so,found this a very interesting battle,and would
like to see how my plan carries out.
From the land o good weather Cool
GOM
--------------------
can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
GANGOFMAO
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Post #14   6889 days, 18 hours, 15 minutes, 30 seconds ago        
Aloha Sergei...Thank Heavens you gave me that hint...
i was planning to meet the Finns and share some vodka
with them...now i know better...
Big Grin ... Wink
Aloha from the land of warm weather Cool
GOM
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can give at least a turn a day,sometimes more,and i'll let you know beforehand if i cannot...aloha
SERGEI
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Post #13   6890 days, 16 hours, 50 minutes, 22 seconds ago        
Going through the relevant section of the manual (PDF) is definately worth your time!

Basically, most of the time when under fire, you use advance, short spurts at a time. Human wave can be used for longer distances, but is not useful for other than low experience troops. Assault is not very useful.
SPEWIT
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Post #12   6890 days, 18 hours, 15 minutes, 14 seconds ago        
could someone explain or point me in the right direction concerning the mechanics and uses of human wave, advance and assault?
As for T26's in my current monster game I will try to use them as a fire brigade for developing hotspots.
Less of a firebrigade and more a pyrophobic dwarf with a bucket of water, I think.
LOL
If I get the slightest hint of nearby T34's watch my tankers burn out their transmissions going in reverse
Tanks dont like forest which is something i can use?
cheers stu


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