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CMAK
Kampfgruppe Richter in Budel. Dilemma, fight the allies or retreat?
A Very British Civil War
Note: this is clearly a “what-if” scenario, loosely based on the bustling miniatures war gaming off-shoot of the same name. Outstanding work has been done by Solway Crafts and Miniatures, and I credit them with the brilliance of this war gaming theme.
Background
England, May 1938 (designer note: note the in-game calendar notes “1944”; this is only to create the optics of lush green environment of the British Isles)
Weather: overcast, mild, dry
The very social fabric of Great Britain was torn during the apocalypse that was The Great War. The mightiest empire on the globe ended victorious, but at what cost? The rigid social hierarchy was shaken, and the world wide waves of social change did not stop at the English Channel. Class structure, worker’s rights, regional animosities have all brewed in the decades following the Great War. This has all been exacerbated by the crippling economic crisis of the 1930s, to which the ever cautious government responded to by constricting public spending ever more.
In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not supported by Stanley Baldwin, the British Prime Minister; and King Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and public hatred for King Edward and Queen Wallis rose. Parliament was torn, and in the general election of 1937, Baldwin was defeated. The Conservative party, ripped by the issue of King Edward’s marriage, as well as economic and regional tensions, broke apart, and a large segment of the Tory support went to the British Union of Fascists. Oswald Mosley’s promise to ensure public order, and shore up the Empire, resonated with a public tired of public disturbances, strikes in essential services, and the economic malaise. The Labour party too split, with the more radical sections forming their own splinter parties which ran their own candidates. The 1937 election results saw a fractured parliament, and although only winning slightly over 200 seats, and less than 30% of the vote, the BUF formed the largest caucus in the House of Commons. King Edward VIII asked Oswald Mosely to form a government. Mosley did so and almost immediately issued “Orders of Council”, outlawing strikes, restricting collective bargaining, and establishing new offences for unauthorized public gatherings, and publishing “any article intended to alarm the public”. Any opposition was swiftly responded to, if not by the police, then by Mosely’s own BUF Blackshirts, the BUF’s paramilitary wing.
In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the BUF and elements of the Regular Army; and violent clashes began across the country; between the Kings troops and those of several other factions. The British Civil War has begun!

Factions: The outbreak of conflict led several groups to attempt to seize the country or their own personal goals. Major factions included:
On the Right (Axis in this scenario
* The Edwardian Army – elements of the professional Army, bound to King Edward VIII.
* The Royal Navy and Royal Marines – bound by tradition and culture to remain loyal to the reigning monarch, and the majority have done so.
* The British Union of Fascists (or “BUF”) – the dominant political party, led by Oswald MOSLEY and heavily backed by German and Italian interests. Mosley has garnered considerable support in his efforts to restore order internally and restore the status of Britain’s Empire
* The Mosley Youth – a “social club” of young men, who have been drilled and armed by unknown sources, and have formed para-military units to push the BUF agenda.
* Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Contingents from other fascist and imperialist sympathizers have been formed. Here we will see the presence of the “Hanoverian Legion”, volunteers from Germany, who are backing the Edwardian and BUF efforts
On the Left (Allied in this scenario)
* The Albertine Army – elements of the regular forces, plus most of the “Territorial Army”, backing the young Prince Albert’s claim to the throne.
* The Anglican League - A large army led by a group of bishops and archbishops, they were aligned with the Albertine Army. Many are veterans of the Great War.
* The People’s Party Army - Made up of disillusioned Labour party supporters, disgruntled workers and Spanish Civil War veterans, they are seeking to turn Britain into a Socialist state based upon Lenin's Russia.
* The Farmer’s Union: radical small plot farmers and farm working hands, seeking better pay, price subsidies, and land redistribution. They are heavily influenced by Marxist doctrine.
* The Student’s Union: like students before and after them, the university students have ramparts to thwart whomever they view as authoritarian,
* Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Groups of Americans, Canadians, and ANZAC units have been formed; here we will see the Lafayette Battalion, formed of French volunteers, many fresh from the savage fighting in Spain.
This scenario occurs in the West Coast port town of Twaddlemore. Twaddlemore is the home base for a small Royal Navy destroyer flotilla, as well as being a mid-sized port for international commerce. Given that the United Kingdom lives or dies based on this freedom to trade overseas, the port is vital to all in this conflict. The Royal Navy, which for the most part has remained loyal to King Edward VIII, dispatched the flotilla two days ago to join the rest of the fleet, tasked with stemming the flow of foreign volunteers coming to fight for their faction of choice. Many of these foreigners have come directly from fighting for the Nationalists or the Republicans in Spain, who have endured two years of their own brutal Civil War already.
Yesterday the dock workers, who are heavily influenced by communist agents and are affiliated with the People’s Party, refused to move armaments stored in the dock warehouses. Instead, they armed themselves and fighting broke out when security staff sought to control the situation. Who opened fire first is both in dispute and a moot point at this juncture. A company of the Army’s Provost Corps was rushed to Twaddlemore by train, but a bomb was used to derail the trail just outside of town. Multiple factions are either in town currently or rumoured to be headed this way. The Telephone Exchange is the key to communicating with the rest of the country, and is clearly a goal to secure. Likewise, the docks and the armaments stored there in are also of immense value. Lastly, the mysterious new Wireless Tower being built on the south shore is of unknown value, as the work crews are from “away” and appear to be quite Teutonic in manner.
This battle will surely prove that the term “Civil War” is clearly a misnomer.
A historically fictional 'what if' look at the events leading up to the Deutsche Afrika Korps capture of Tobruk in June 1942.
SCENARIO DESCRIPTION
A meeting engagement played out in the wooded terrain of the Ardennes at the beginning of the Bulge. 60+ turns.

The Germans are trying to seize important territory: bridges, cross-roads, and towns to allow breakthrough armored thrusts. Central to this map is the village of L’Shone and its surrounding road network.

The Americans are trying to occupy the same terrain to prevent its use by the Germans.

Best played as: H2H
Second Best played as: H2H
(Not designed for vs. AI play due to mounted units)

Map edge friendly to Axis: East. Map edge friendly to Allies: West.

It is hard to believe that it was only a week ago when we first heard of “The Outbreak”. Initially it was thought to be a terrorist biological attack, with outbreaks in large cities overwhelming medical facilities. But soon it was apparent it was much more… the more we hear, the more we realize that we know very little – the cause – the prognosis – or the scale of this crisis. All remain unknown – at least to the general populace. What the “government” knows may be something else again.
You are Jack McCann, police chief in the small coastal tourist town of Shady Acres, Maine. Normally by this time of the year, your town is overrun with loud tourists from the cities of the East Coast. If only that were the case.
Four days ago a large staff of the Center for Disease Control showed up at the Town Hall, and brusquely informed the Mayor, Chuck Zeto, that the Federal Government was immediately taking control of “Shady Island”, a favourite picnic spot in the bay. This was all one-way communication, you don’t know much more other than soon thereafter a convoy of sealed trucks arrived and barbed wire was being strung across the access bridge to the island.
The National Guard has been mobilized, and your own police force has been placed under the command of the governor’s office.
And yet even now, you are not sure why. A strange illness has swept the globe, but what little news was initially released was like something from a bad movie. Now that trickle of news has stopped altogether. The official story is that a Chinese cyber attack has shut down the Internet, but this being Small Town America, there are a lot of conspiracy theories floating about.
The Mayor, Chuck Zeto, who also is the local bank manager, has asked that citizens assist in securing the town from whatever threats may arise. Given that the local National Rifle Association sponsored Chuck’s last campaign, their members were eager to show their affinity for the 2nd amendment and reaffirm their ownership of large capacity magazines and assault rifles. With some hesitation, you agreed to deputize these men, but have asked them to stay at home until they may actually be required. Their training and experience doesn’t necessarily match their enthusiasm.
You were at your office all night. You had a call from Doctor Jacobie at the hospital. Dr. Jacobie, a Vietnam war draft dodger who only returned from Canada in the 1990s, is determined to ignore what he considers a “fascist edict” that all patients in suspected cases of the “outbreak” be turned over to the C.D.C. immediately and quarantined on the Island. “It reminds me of the interment of the Japanese in 1942!” Jacobie ranted, and he said he would treat all patients as “patients, not criminals”. At that, you sent two teams of part time deputies to the hospital to deal with any issues that may arise.
The town is an important transportation hub, in that the coastal railway runs through the town. The Railway has deployed their own security at the train station, as if there is an epidemic, it is important to prevent those infected from traveling. Hopefully they have enough staff to do the job.
You remained in your office all night, and it seemed that things may be calming down, but then with a complete news black out, and the mute C.D.C. guards by the island Park, who knows? You did receive several calls from citizens overnight, reporting screams and other noises from the areas near cemeteries last night; typically the local teens will go there to drink and smoke up. Although you usually will send a Deputy to put the run on them, there are more important things to do now.
The sun is coming up, but a heavy thick fog has blankets the town. A convoy of C.D.C. relieve staff are expected in from Bangor any minute; hopefully they have some news. To allow your exhausted staff get some needed rest, two detachments of National Guard troops will be arriving, one is about 5 minutes away and a second convoy from the east in another 5 minutes after that. It will be good to get home and hit the sheets. You are so tired you feel like the walking dead.
Your phone rings. It is the security detail from the train station. Old man Codger, a elderly farmer who lives north east of town, has just shown up at the Rail station, out of breath and terrified. He is rambling about being attacked at his home, and that the only way he could escape is by setting the buildings on fire. You had better send a Deputy to go interview him. It sounds bizarre.
The phone rings again… it is Deputy Boomhauer at the hospital. He sounds quite distraught. Apparently the hospital was overwhelmed with patients overnight, and now he reports the motion detector alarms in the morgue have gone off.
At that second the switch board lights up, and several simultaneous “10-78” calls are received – “officer need assistance!”… What the?????”

This scenario is
1) Meant strictly for play against the AI. Although it one player wants to try playing the Axis/Zombies, please feel free.
2) The scenario is meant to be strictly for fun.
3) Watch you ammo loads. Shoot for the head. You only have the ammo you brought into the fight.
August 12,1944. France. SE of Argentan.
Married platoons of U.S. 5th Armored Division
night out-posts.
France, 1940 - Case Red.

Heavy Tanks of the 4th DCR must smash a hole in the advancing German line - but there are complications.
At Dornot, the U.S. Third Army's XX Corps' first attempt to establish a bridgehead on the Moselle River south of Metz met bloody failure. Two and a half miles south of Dornot the XX Corps' 10 Infantry Regiment is trying once more to establish a permanent bridgehead across the Moselle at Arnaville. Since the first U.S. troops crossed at Arnaville on the night of 8/9 September, the Germans have been launching increasingly vicious counterattacks in an effort to destroy the bridgehead and repeat what happened at Dornot.
This is an Aug 44 meeting engagement between Brit and German mech forces in Belgium. The map is based on a satellite photo of Neubruck just southeast of St. Vith.
Cassino town was destroyed by Allied Airforces on Wednesday, March 15th, along with the abby known as Monte Cassino. "The town was blown assunder and beaten into heaps of rubble, the official British history reported. Yet hundreds of bombs and thousands of shells failed to pound the town to powder, contrary to Allied expectations, nor were the surviving defenders 'rendered comatose', as planned." --The Day of Battle
CMBB
The Axis launch a major attack on the Allied defenses.
Soviet vs. German Meeting Engagement. 60+ turns.
Best played as: H2H (Not recommended for vs. AI play due to mounted infantry.)

In recent weeks, this industrial center has been the scene of increasingly sharp clashes between recon units and regular forces. Both sides have traded jabs over this important airplane fabrication city. Both have moved into the town and then been forced out again. No one seems to be able to hold it. The landing gear assembly plant on the edge of town was occupied by the Red Army a few days ago and then burned and destroyed as the Wehrmacht forced them out. Much of the town lies untouched, but the workers and residents know it is just a matter of time before a major battle rages through the streets of their city…

After another bloody engagement, both sides have backed off. Again, in the still of a Sunday morning under the cover of a pounding rainstorm, both sides push forces forward to gain possession of the city.

No one is sure where the front lines lie. Is the enemy in front of you? Or is he gone?

Push forward, as so many before you have tried, and hold this town once and for all!
This is a CMBB scenario, modelling Plan Yellow in France in May 1940.
It is a "dynamic flag" scenario, on a large map that will provide many options in attack and defence.
July 1941, a german advance detachment, composed of motorized infantry with Stug support, attempts to cut off retreating russian forces.
Russians attack three German-held villages in an attempt to secure the flank of a future offensive.
July, 1944. Operation Bagration already going on since one month. The german north front runs danger to be cut off. Setting down of german troops in western direction
runs among constant attacks of soviet armoured shock forces...
43-02-01, South. SS commandos save Kleist's troops from encirclement. Fictional.
42-07-10, South. Axis forces in Group A cross the Donits to secure northern flank in the beggining of Fall Blau Operation. Semi-fictional.
October, 1942
In the northern Caucaus, along the Terek river line, the battle has been raging brutally for nearly two months. Germany's 13.Panzer-Division tasked with taking the key junction city of Vladikavkaz (Ordzhonikidze) has been stymied in it's every attempt to breakthrough.

But now, at the end of October a break has been achieved through the first mountain range and panzers are rolling along the valley near Ardon, on a back route to Vladikavkaz.

The Russians, somewhat disorganized, are withdrawing to new positions. A desperate stand is ordered to slow the German advance and buy time to set-up the new defensive positions.

Russian breakout from a Kessel against a German blocking force.
CMBO
German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.

VPs for casualties and German exit points only.
Before dawn on D-Day the British airbourne must destroy the gun batteries at Vierville.
Koen - A Town to conquer
*****************************************

a Couple of weeks ago the Allies have conquered one of the major towns in France.

Now the Germans broke through the American line of defense in the Ardennes and are advancing rapidly towards this town.

Can the Allied commander hold this town?
November 1944, the French 2nd Armored Division is tasked to breach the German fortified line of the Vosges mountains. This battle takes place on the second days of the attack. The different French Task forces are competing with each other in order to be the first to reach the plain of Alsace. The company team Minjonnet (part of the Task Force Massu) blocked close to Voyer in a narrow valley by German remnants of the 708. ID has to bypass quickly this resistance. The French can be sure that their old enemy is not about to ease their action !
An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
Arnhem Bridge battle. British airborne against armoured SS.
Updated Scenarios
CMAK
A Very British Civil War
Note: this is clearly a “what-if” scenario, loosely based on the bustling miniatures war gaming off-shoot of the same name. Outstanding work has been done by Solway Crafts and Miniatures, and I credit them with the brilliance of this war gaming theme.
Background
England, May 1938 (designer note: note the in-game calendar notes “1944”; this is only to create the optics of lush green environment of the British Isles)
Weather: overcast, mild, dry
The very social fabric of Great Britain was torn during the apocalypse that was The Great War. The mightiest empire on the globe ended victorious, but at what cost? The rigid social hierarchy was shaken, and the world wide waves of social change did not stop at the English Channel. Class structure, worker’s rights, regional animosities have all brewed in the decades following the Great War. This has all been exacerbated by the crippling economic crisis of the 1930s, to which the ever cautious government responded to by constricting public spending ever more.
In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not supported by Stanley Baldwin, the British Prime Minister; and King Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and public hatred for King Edward and Queen Wallis rose. Parliament was torn, and in the general election of 1937, Baldwin was defeated. The Conservative party, ripped by the issue of King Edward’s marriage, as well as economic and regional tensions, broke apart, and a large segment of the Tory support went to the British Union of Fascists. Oswald Mosley’s promise to ensure public order, and shore up the Empire, resonated with a public tired of public disturbances, strikes in essential services, and the economic malaise. The Labour party too split, with the more radical sections forming their own splinter parties which ran their own candidates. The 1937 election results saw a fractured parliament, and although only winning slightly over 200 seats, and less than 30% of the vote, the BUF formed the largest caucus in the House of Commons. King Edward VIII asked Oswald Mosely to form a government. Mosley did so and almost immediately issued “Orders of Council”, outlawing strikes, restricting collective bargaining, and establishing new offences for unauthorized public gatherings, and publishing “any article intended to alarm the public”. Any opposition was swiftly responded to, if not by the police, then by Mosely’s own BUF Blackshirts, the BUF’s paramilitary wing.
In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the BUF and elements of the Regular Army; and violent clashes began across the country; between the Kings troops and those of several other factions. The British Civil War has begun!

Factions: The outbreak of conflict led several groups to attempt to seize the country or their own personal goals. Major factions included:
On the Right (Axis in this scenario
* The Edwardian Army – elements of the professional Army, bound to King Edward VIII.
* The Royal Navy and Royal Marines – bound by tradition and culture to remain loyal to the reigning monarch, and the majority have done so.
* The British Union of Fascists (or “BUF”) – the dominant political party, led by Oswald MOSLEY and heavily backed by German and Italian interests. Mosley has garnered considerable support in his efforts to restore order internally and restore the status of Britain’s Empire
* The Mosley Youth – a “social club” of young men, who have been drilled and armed by unknown sources, and have formed para-military units to push the BUF agenda.
* Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Contingents from other fascist and imperialist sympathizers have been formed. Here we will see the presence of the “Hanoverian Legion”, volunteers from Germany, who are backing the Edwardian and BUF efforts
On the Left (Allied in this scenario)
* The Albertine Army – elements of the regular forces, plus most of the “Territorial Army”, backing the young Prince Albert’s claim to the throne.
* The Anglican League - A large army led by a group of bishops and archbishops, they were aligned with the Albertine Army. Many are veterans of the Great War.
* The People’s Party Army - Made up of disillusioned Labour party supporters, disgruntled workers and Spanish Civil War veterans, they are seeking to turn Britain into a Socialist state based upon Lenin's Russia.
* The Farmer’s Union: radical small plot farmers and farm working hands, seeking better pay, price subsidies, and land redistribution. They are heavily influenced by Marxist doctrine.
* The Student’s Union: like students before and after them, the university students have ramparts to thwart whomever they view as authoritarian,
* Foreign Volunteer Units: after the recruiting of numerous foreign elements to fight in the Spanish Civil War, similar detachments have been formed to back those with similar agendas in the British Civil War. Groups of Americans, Canadians, and ANZAC units have been formed; here we will see the Lafayette Battalion, formed of French volunteers, many fresh from the savage fighting in Spain.
This scenario occurs in the West Coast port town of Twaddlemore. Twaddlemore is the home base for a small Royal Navy destroyer flotilla, as well as being a mid-sized port for international commerce. Given that the United Kingdom lives or dies based on this freedom to trade overseas, the port is vital to all in this conflict. The Royal Navy, which for the most part has remained loyal to King Edward VIII, dispatched the flotilla two days ago to join the rest of the fleet, tasked with stemming the flow of foreign volunteers coming to fight for their faction of choice. Many of these foreigners have come directly from fighting for the Nationalists or the Republicans in Spain, who have endured two years of their own brutal Civil War already.
Yesterday the dock workers, who are heavily influenced by communist agents and are affiliated with the People’s Party, refused to move armaments stored in the dock warehouses. Instead, they armed themselves and fighting broke out when security staff sought to control the situation. Who opened fire first is both in dispute and a moot point at this juncture. A company of the Army’s Provost Corps was rushed to Twaddlemore by train, but a bomb was used to derail the trail just outside of town. Multiple factions are either in town currently or rumoured to be headed this way. The Telephone Exchange is the key to communicating with the rest of the country, and is clearly a goal to secure. Likewise, the docks and the armaments stored there in are also of immense value. Lastly, the mysterious new Wireless Tower being built on the south shore is of unknown value, as the work crews are from “away” and appear to be quite Teutonic in manner.
This battle will surely prove that the term “Civil War” is clearly a misnomer.
A historically fictional 'what if' look at the events leading up to the Deutsche Afrika Korps capture of Tobruk in June 1942.
France, 1940 - Case Red.

Heavy Tanks of the 4th DCR must smash a hole in the advancing German line - but there are complications.
Axis and Allied forces clash for a town and large hill.
This is an Aug 44 meeting engagement between Brit and German mech forces in Belgium. The map is based on a satellite photo of Neubruck just southeast of St. Vith.
At Dornot, the U.S. Third Army's XX Corps' first attempt to establish a bridgehead on the Moselle River south of Metz met bloody failure. Two and a half miles south of Dornot the XX Corps' 10 Infantry Regiment is trying once more to establish a permanent bridgehead across the Moselle at Arnaville. Since the first U.S. troops crossed at Arnaville on the night of 8/9 September, the Germans have been launching increasingly vicious counterattacks in an effort to destroy the bridgehead and repeat what happened at Dornot.
Normandy - known for its rolling fields, orchards, stud farms and a good glass of cider. Sheltered from the elements which can pound the coastline this is a landscape is carpeted in apple blossom. It is here, at the heart of one of the best designated cider producing areas that you will find the Chateau les Bruyîres, an Empire period residence and 18th century manor house - run by the Wehrmacht. It is your task to put an end to this inappropriate ownership.
US Army invades an island defended by Italian Troops.

Map is 1200x1200.
Non-Historical.
20 Battles 10 Turns each.

Play HtH (Preferred), or Allied vs. Axis AI.
Allow AI to setup units, there is no pre-planned setup for the defender yet.
Two Reinforced Infantry Companies with Armor Support clash in this typical Meeting Engagement.
engineering company attacks dug in german positions somewhere near monte cassino to capture wine stash for captain hosehead
CMBB
Soviet vs. German Meeting Engagement. 60+ turns.
Best played as: H2H (Not recommended for vs. AI play due to mounted infantry.)

In recent weeks, this industrial center has been the scene of increasingly sharp clashes between recon units and regular forces. Both sides have traded jabs over this important airplane fabrication city. Both have moved into the town and then been forced out again. No one seems to be able to hold it. The landing gear assembly plant on the edge of town was occupied by the Red Army a few days ago and then burned and destroyed as the Wehrmacht forced them out. Much of the town lies untouched, but the workers and residents know it is just a matter of time before a major battle rages through the streets of their city…

After another bloody engagement, both sides have backed off. Again, in the still of a Sunday morning under the cover of a pounding rainstorm, both sides push forces forward to gain possession of the city.

No one is sure where the front lines lie. Is the enemy in front of you? Or is he gone?

Push forward, as so many before you have tried, and hold this town once and for all!
The Axis launch a major attack on the Allied defenses.
Russians attack three German-held villages in an attempt to secure the flank of a future offensive.
Russian breakout from a Kessel against a German blocking force.
43-02-01, South. SS commandos save Kleist's troops from encirclement. Fictional.
42-07-10, South. Axis forces in Group A cross the Donits to secure northern flank in the beggining of Fall Blau Operation. Semi-fictional.
October, 1942
In the northern Caucaus, along the Terek river line, the battle has been raging brutally for nearly two months. Germany's 13.Panzer-Division tasked with taking the key junction city of Vladikavkaz (Ordzhonikidze) has been stymied in it's every attempt to breakthrough.

But now, at the end of October a break has been achieved through the first mountain range and panzers are rolling along the valley near Ardon, on a back route to Vladikavkaz.

The Russians, somewhat disorganized, are withdrawing to new positions. A desperate stand is ordered to slow the German advance and buy time to set-up the new defensive positions.

a product of HDCS

3rd SS Totenkopf arrives back at the front after its Hiatus from the front in France and is immediately thrown back into action.

Follow the swift Donet's campaign the IInd SS panzer Korps stands poised for the final push too retake Kharkov and restore the pride of the Waffen SS, but they have too cross the Mzha river first.

Alternative History : Moskow Decision
This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941.
The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
Alternative History : Moskow Decision
This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941.
The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
CMBO
German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.

VPs for casualties and German exit points only.
An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
Newest Maps
CMAK
a fictional Town in North Africa.
Fictional City in North Africa. Best played as a meeting
engagement.
Fictional City in North Africa. Best played as a meeting
engagement.
Version 2, church size and orientation adjusted to be in village center. Minor adjustments such as villages, small hills and ridges around the wheat fields.
Mixed terrain, woods, open fields, villages, church, river, bridges.
This is a huge (actually 5 x 4 km) map representing a piece of French countryside west of the town of Arras. It is flat (gentle slopes) and moderately populated with villages, forests, orchards and the like. It is suitable for a massive battle of regiment-sized forces (15,000 points or more).
Fictional Map, Crete, An almost compleatly dried up river bed with a ruined bridge across, 2 small hamlets on either side
The axis forces have captured the ridge east of Lieso. It´s been quiet over a month, so they have had enough time to dig deep in the ridge.

Allied forces are attacking with brutal force from east. Tuomari-Laurila has already been taken.
The axis forces are about to assault a little town called Lieso in aim to capture a road that leads through a ridge to deeper east. The allied forces are dug in somewhere around the old elementary school.
A small river splits a large map, with lots of roads and 6 bridges to control and a town also to control. This map is for meeting engagements and no side has a terrain advantage. Hopefully this will boil down to your choice of units and your game play.
CMBB
Beautiful and challenging map perfect for direct or flank approach. Fight in the woods, the streets, the buildings or inside a small factory! Great for infantery with some armor and artillerie support and IDEAL for a quick motorized assault in the middle of a foggy night.
This was a work in progress for the cancelled CM Campaigns. Maps are both operations and battles. Four maps included. One is large version (75% accurate scale) of the entire fortress of Brest Litovsk and immediate area. Others are 2 km x 2 km maps of the north and south portions of the fortress. You are welcome to use these maps as long as your credit "Bannon DC" for map creation.
1600x1600m, middle eastern front,
3 big victory locations in the middle of the map,
4 additional small flags,
medium settlement with surrounding rural areas,
some hills, woods and farmland,
a small river crossing from N to S,
prepared setup-zones for both sides,
therefor I call it battlefield-map.
Germans advance easily untill they find... A speed bump on the road to Leningrad
This Map is designed for Meeting engagements, it is set in a fictional City.
A medium town lying crosswisely to the advance direction. In and around the town gardens and fields, some bush and tree rows.
2 small rivers with some fords.
Only 1 large victory location.
Best used for meeting engagements.
Damaged large town/small city divided by a river. Contains several bridges, an old fortress, stadium, factories, railway station, and an old manor. Flags spread pretty evenly out on the map, made for a QB axis attack. IMPORTANT: ONLY FOR USE WITH UMLAUTS STALINGRAD MODS. You most use the scenario with these three mods found at www.cmmods.com:

FULL_telephonepole_umlaut
rubble_spray_umlaut
stalingrad_buildings_umlaut
Stalingrad-ish map made for Umlaut´s Stalingrad-mods.
29 2x2km maps. Various terrain; city, village, farmland, deep forests ...

They all quite beatuful ;)
I know it was UK and not USSR! but i didnt own CMAK when i made the level and i dont want to do everything over again so USSR must equal UK! its a fun level with the FJ troops in the greatest air invasion prior to D-Day.
CMBO
This CMBO map is built from a topographical map of the little town of Seville, NE of Melbourne, Australia. My idea was to lauch a Brit brigade (3 btns) across it at a German static defence screening mobile reserves.
Desiliens is an ancient Roman town. The map features the ruins of the town, an aquaduct, and the ruins of a villa on a low central hill.

The eastern side of the map is mostly woods, the west is hills and farms. It is most suitable for an assault on the town, but if the focus is shifted to the ruined villa it would be good for a meeting engagement.
Updated Maps
CMAK
Ideal for a QB ME
CMBB
This Map is designed for Meeting engagements, it is set in a fictional City.
axis winterattack on a Russian City
Please feel free to download, use or edit the map.

Screenshots can be found here:

http://worldatwar.eu/index.php?entity_sess=512x00db4fede3b24a34db2c5e9d283f162c&lang=3&location=boardshownode&boardid=51
A town with a river and lake surrounded by grainfields
Map is based on a sketch in the book > Die guten Glaubens waren< the history of the SS Polizei Division and shows a hard-fought area south of Leningrad. The Observatory was not reached by the Germans although they really tried it
This is part of a series of maps on the so-called Ladoga
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Scenario discussion area for A Tanker's War Episode 3

NAME MESSAGE
CHRIS - NERD KING
Novice Tester

Member #2635
Joined: Oct 2005
Ratings: 0 / 0 / 0
Discussions: 34
Post #8   6736 days, 10 hours, 30 minutes, 31 seconds ago        
OK, new version uploaded, pleace give it a whirl. I had a BLAST playing it, talk about desperate and pitched fighting!
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CHRIS - NERD KING
Novice Tester

Member #2635
Joined: Oct 2005
Ratings: 0 / 0 / 0
Discussions: 34
Post #7   6738 days, 14 hours, 42 minutes, 20 seconds ago        
Made some changes:
- Increased turn length by 5.
- Moved up the russian reinforcement points just slightly.
- Changed the flags from dynamic to static, and added a couple extra in the town, and a small one on the north hill. Changed fanaticism levels.
- Altered briefing slightly.

The changes look VERY promising. I will upload the new version after I playtest it a couple times.
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GEORGE MC
Member

Member #1037
Joined: Feb 2004
Ratings: 2 / 0 / 0
Discussions: 18
Post #6   6740 days, 14 hours, 2 minutes, 57 seconds ago        
Hi Guys
He! he! Thanks for the kind words regarding the writing Smile It was fuelled a bit by several bottles of Red Cuillin beer and an overdoes of Panzer Aces methinks! I don't think Kurowski has to fear anything from me though.

Chris, I've been thinking about the AI and it's aggressiveness. A couple of things to perhaps look at - you can make the AI defend, but have the Germans set-up around the flags - that makes the AI launch it's all out kamikaze attacks... The AI is a bit hesitant on attack so I think playing the AI you will need to give more tunrs than say a human player would need. I've encountered a similar issue in Tankovyi Desant where the AI attacks very slowly, it's not that much of an issue in that battle as I've set it up to be a bit of a recce for both sides to locate each other.

Cheers fur noo
George
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It's better to burn out than to fade away!

Get your Eastern Front fix at www.blowtorchscenarios.com
CHRIS - NERD KING
Novice Tester

Member #2635
Joined: Oct 2005
Ratings: 0 / 0 / 0
Discussions: 34
Post #5   6740 days, 15 hours, 30 minutes, 36 seconds ago        
Thanks for giving it a whirl. The AI being sluggish is something I have been struggling with, I am still trying to fix that aspect. As for the guns, the placement is intentional. Arty and mortars were my job when I was in the army, so the placement is somewhat logical. They are behind the hilltop because that can help lessen the effects of interdicting fire and inhibits the enemie's ability to pinpoint their location. :) They have been placed for long range shooting to the north, northeast, and east, instead of for point-blank defense. I have them placed so that you have to protect them, instead of them protecting you.

I think I need someone like George to write my initial briefings. I have no literary talent. Frown

So the big issue here is the AI advancing too late, I'm on it. Big Grin
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STAMASPAMA
Novice Tester

Member #1724
Joined: Nov 2004
Ratings: 0 / 0 / 0
Discussions: 35
Post #4   6744 days, 9 hours, 58 minutes, 24 seconds ago        
OUTCOME:Tactical Victory
STATISTICS:
Axis
Allied
Player Name:
Me
AI
Experience Bonus:
0
+3
Play Balance:
0
0
Men OK
232
694
Tot. Casualties
387
475
Men KIA
112
119
Men Captured
13
2
Mortars Dest.
5
6
Guns Dest.
11
Pillboxes Dest.
Vehicles Dest.
18
41
Aircraft Dest.
POINTS:
Axis
Allied
Flags Held:
Enemy Casualties:
Prisoners Taken:
Exited Troops:
Scenario Bonus:
FINAL SCORE:
68%
32%

All I have to say is...phew! Great battle. The score doesn't reflect it, bit it was a nail biter through turn 58.

Played +3 and EFOW.

George would have written 20 pages on my battle.
(Nice writing by the way George!)

This one started slowly and then bam! All I can say is that is was made to be played on +3. Otherwise, you'll have to wait forever for the AI advance. I don't think there was a unit I didn't use. Even the stupid kubelwagons were ferrying HQs around!

Felt great to repel the attack from the farm. Then they rushed the artillery, and then the hill! Many of the units that held the farm attack off fought valiantly to counterattack the arty position and hill objs. Lots unit management needed to win.

I decimated the armor trying to breakthrough on the arty position. Layed smoke down and lined up a formation of tanks to plunk them off as they came through. Axis armor with the 50mm has a clear advantage.

Hans' tank bought the farm on the farm, but his crew got out.

My 105s never got a shot off. I left them in the initial placement, and they had no line of sight! Kind of a strange place for an arty battery, off the main hilltop. Then again I should have moved them in set-up I guess.

I echo George's comments. Terrific battle and overall idea for a serial storyline.





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All great things are simple, and many can be expressed in single words: freedom, justice, honor, duty, mercy, hope.
Sir Winston Churchill
CHRIS - NERD KING
Novice Tester

Member #2635
Joined: Oct 2005
Ratings: 0 / 0 / 0
Discussions: 34
Post #3   6749 days, 10 hours, 35 minutes, 53 seconds ago        
Thanks for the playtest. This one is my favorite so far. I had some crazy, skin of my teeth battles with it, and because the AI usually picks a different flag, it was different every time. The build up to the fight was always slow, which given the AI is I think unavoidable, but I never had any problems with them running out of time. Interesting. I'll make some modifications and get back to you.

Chris
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GEORGE MC
Member

Member #1037
Joined: Feb 2004
Ratings: 2 / 0 / 0
Discussions: 18
Post #2   6749 days, 14 hours, 38 minutes, 11 seconds ago        
OUTCOME:Total Victory
STATISTICS:
Axis
Allied
Player Name:
George Mc
AI
Experience Bonus:
0
+1
Play Balance:
0
0
Men OK
617
1031
Tot. Casualties
15
58
Men KIA
4
19
Men Captured
Mortars Dest.
Guns Dest.
Pillboxes Dest.
Vehicles Dest.
4
Aircraft Dest.
POINTS:
Axis
Allied
Flags Held:
Enemy Casualties:
443
80
Prisoners Taken:
Exited Troops:
Scenario Bonus:
FINAL SCORE:
85%
15%

“Alarm!” shouts the guard as crashes through the door into the izba where Hans and his mate’s are playing cards. “Tank alert!
As one the card players crash to their feet and race to their tanks. Already the engines are coughing into action. All around shadowy figures scurry making for their designated ready posts.
Hans scrambled up onto the turret of his spanking new Pz III and grabs the headphones and mike set dangling in the turret. Already the radio is crackling.
The boss is on the radio: “Op 6 reports Ivan tanks heading south on the road. 1st platoon will take up position 250m NW of Hill A20. All other units stand by.”
Hans gets onto the radio: “111 to 101. Understood. Out to you. 111 to 1st platoon follow my lead! Panzer Marsche!”
The engines roar into life as the panzers IIIs gears engage and the tanks start to make their way up the dark, dusty road. Hans standing in the turret scans the darkness of the night with his binos, a churning feeling in his stomach. This is his third time in action. Already he has had two tanks knocked out underneath him, only managing to escape by the skin of his teeth. Several of his previous crew were not so lucky. Right now he is scared. Third time unlucky he thinks. He wants to piss, urgently…
With scientific precision Hans scans the landscape, but the dark makes a mockery of the Zeiss optics in his binos.
The radio crackles: “Ivan tanks heading north towards MG position 6. 6.Platoon to move out and take up position on the SW side of the village. Stand by.”
Hans’s thinks: “Shit! Ivan has broken through, we’re surrounded…”

Meanwhile on the south side of town, the AT gunners stand to. Tank noises can be heard rumbling towards their posts. The gunners make ready their guns, then crouching behind the shields wait for the Soviet tanks to appear through the night. At that moment they hear the crack of tank gunfire to their north.
“Tank!! 170m. Engage!” Screams Dietrich.
Hans hears this. He shouts to the driver “Stop! Turn to the left. Stop! Gunner make ready.”
At the same time he hears the panicked voice of Gunther in 113 “We’re bogged down. Can you assist!”?
Hans replies “111 to 113! Reduce your revs. Reverse. Take it a bit slower. Stand by. 112 on my left, in line! 114 report!”
Dietrich’s voice crackles through on the radio: “Ivan tanks engaged. Number unknown. One KO’d!”
“Well done! 113 report!”
The voice of Gunther blasts through: “We’re immobilised! We’re going to bail out!”
Hans curses: “113! Like fuck! Stay put. We’ll cover you. Repeat you are to stay put. Out!”
Standing in the turret Hans hears cannon fire to the south. Looking round he sees a red glow lighting up some smoke. “Them or us.” He thinks.

On the other side of the village, the platoon leader of the armoured car unit suddenly sees a Soviet BT tank trundle out of the darkness. “Gunner! Tank! 140m Engage!” The 20mm cannon blast out and a blaze of red flame lights up the night. In the glare another tank can be seen. “11 O’ clock, 150m! Engage!” The tracer leaps out into the night sky. A blaze of sparks burst out from the Russian tank, then it lurches to a halt. “Driver reverse! All vehicles reverse!” Barks the armoured car commander.

Hans peers into the night through his binos. He can hear the roar and clank of tanks out in the dark to his front. Small arms fire and the rapid rip of MG fire can be heard through the night. It seemed that all around him were the sounds of firing. Then to his front a dark shape could be made out…
Hans presses his throat mike and shouts “Tank! 80m! Engage!”
Dietrich’s panzer 114’s cannon bangs! Hans can see the shots hit the ground in front of the Soviet BT-7.
A flare of light causes Hans to close his eyes. The smell of cordite and the smoke blind him. He can just make out the streak of the tracer. A miss! “Up ten. AP. Enagage!”
At the same time, over to his right, 114’s gun crashes out.
Suddenly to Hans’s front a pillar of flame shots up through the night. Dietrich’s voice excitedly blasts through on the radio: “Dead hit! Target destroyed!” The flames from the stricken Soviet tank light up the night.
Hans could hear the sudden crackle and burp of small arms fire to his west. He could discern an MG34 hammering out its distinctive tattoo. He pressed his throat mike: “111 here! Keep your eyes peeled boys. Ivan will show up soon. 113 what is your situation?”
“111 from 113. We’re stuck god and proper. Looks like we’ve thrown a track. It’s going to need the mechs to sort it.”
“Understood. We’ll provide cover. Out.”

All was quiet for a few minutes. To the west and southwest sporadic small arms fire could be heard. Hans looked around. To his left and right he could make out the dark, squat shapes of his platoons PzIIIs. He went back to scanning the dark landscape. He started to think about Soviet infantry creeping through the bushes and trees then leaping up and onto the tank throwing grenades into the turret… he went back to scanning the dark. Suddenly about 200m behind him an MG34 tore apart the night. At the same time he could hear the roar of tank engines. The radio apart from the hiss of static was quite. “What the fuck!” he thought. At the same time he heard the dry bark of a PzIII cannon over to the southwest. “Here it comes again.” He thought. Reaching to his throat he pressed the mike and said: “Keep your eyes peeled guys, here they come!” As if to add weight to his warning another flurry of rifle and MG fire broke out several hundred meters to his front. This time the firing went on for while. Hans was sure he could hear shouts in German. The firing rose and fell in intensity. Just at that moment he heard a noise behind him. He turned around, his heart suddenly beating ten to the dozen, only to stare into the grinning face of a German infantry officer. “Fuck’s sake Baumeister I nearly shat myself!” Baumeister quietly laughed. “Should keep an eye on your six mate. Need a hand?”
Hans noticed his hands were gripping the cupola tightly. “Now you are here could you take up a 360 and keep the Ivan’s from repeating your trick? One of my panzers is stuck back there. If you could keep an eye on him that’d be great.”
“Not a problem Hans!” Baumeister slipped off the turret and disappeared into the dark.
The background noise of small arms fire gradually died down, and then faded away. Above the throbbing of the tank engine he could make out the noise of the cicadas. To his front shadowy figures started to move through the trees. He breathed into the mike “12 O’ clock – 60m. Infantry – Wait!!” He suddenly recognised the helmets of the infantry as German. Out of the dark trotted a German rifle platoon, in their number were some wounded being helped along by their comrades. Their officer stopped by Hans’s panzer. “Ivan is probing forward with his infantry. We’ve been pulling back through the woods with Ivan on our heels.”
“Could you stay here and help us hold this position. We’ve another infantry platoon covering us, but the more eyes the better. What’s your name?”
“Scheer. And you?”
“Hans. Good luck!”

It had been quiet for what felt like ages. Hans looked at his watch. It had only been eight minutes since Scheer and his men had shown up. He could hear engine noises way over to the west, but recognised them as German SPW. Otherwise the night was quiet. To his front the flames from the burning BT-7 had set the grass alight and the glow lit up the surrounding ground. Hans decided to pull back out of the light of the fire. “111 to 1st Platoon. Reverse 50m. Out!”
The panzers pulled back out of the red glow. When the panzer stopped. Hans listened to the night. He could make out all around the rattle and roar of tank engines. His stomach lurched. “This is it - for real…”

Great map, and excellent concept. What let's it down is the slow rate of attack of the AI. To attack the AI needs time. Whene the battle finished after 48 turns I was surprised to see how many AI units were just about to hit me at the same time. I suspect to let this one rip you'd need to increase the turns by at least 15 so it goes to 60+ Then the AI will tear the Germans up good and proper :)

I've not been into the editor to look at this, but maybe it could be the timed arrival for the AI units may also be an issue. Either way I'd suggest making either or both these changes, then I suspect Hans might well be third time unlucky. Wink

I do like the concept of this whole series. Look forward to others (but I'm keen to give this another whirl when you've been and made some changes)

I'm starting to get a soft spot for Hans. good luck to him ;)

Cheers fur noo
George Mc


(modified 11/08/2005 13:22:48 by George Mc)
--------------------
It's better to burn out than to fade away!

Get your Eastern Front fix at www.blowtorchscenarios.com
CHRIS - NERD KING
Novice Tester

Member #2635
Joined: Oct 2005
Ratings: 0 / 0 / 0
Discussions: 34
Post #1   6766 days, 4 hours, 48 minutes, 47 seconds ago        
Scenario discussion area for A Tanker's War Episode 3
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